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		<id>http://www.fantasicawiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Talk%3A4_Star_Units</id>
		<title>Talk:4 Star Units - Revision history</title>
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		<updated>2026-04-09T17:41:41Z</updated>
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	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3573&amp;oldid=prev</id>
		<title>Kadaan at 21:39, 9 April 2013</title>
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				<updated>2013-04-09T21:39:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:39, 9 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::Removed my last comment.&amp;#160; That all looks good except for one thing: what is the factor of 1.1 you put in there (1+10/100)?&amp;#160; Is that supposed to be the skill bonus?&amp;#160; In which case we should probably make it 1.2 for max possible damage.&amp;#160; Finally, Cola indicated in the encyclopedia thread that damages are rounded, where in the research thread they would be truncated.&amp;#160; I'm not sure which to use (I asked and am awaiting a reply), but it looks like you truncated.&amp;#160; So we'll have to see what he says.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::Removed my last comment.&amp;#160; That all looks good except for one thing: what is the factor of 1.1 you put in there (1+10/100)?&amp;#160; Is that supposed to be the skill bonus?&amp;#160; In which case we should probably make it 1.2 for max possible damage.&amp;#160; Finally, Cola indicated in the encyclopedia thread that damages are rounded, where in the research thread they would be truncated.&amp;#160; I'm not sure which to use (I asked and am awaiting a reply), but it looks like you truncated.&amp;#160; So we'll have to see what he says.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::::I did 1.1 because I forgot there's the 10% each and 10% total. I'll go back this weekend or early next week to fix that, and add the column to the other pages as well. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 12:49, 5 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::::I did 1.1 because I forgot there's the 10% each and 10% total. I'll go back this weekend or early next week to fix that, and add the column to the other pages as well. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 12:49, 5 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;::::::::Finished the rest of the 4* cards, and added the column to the 5* and 6* pages as well. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 17:39, 9 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kadaan</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3469&amp;oldid=prev</id>
		<title>Kadaan at 16:49, 5 April 2013</title>
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				<updated>2013-04-05T16:49:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:49, 5 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::Removed my last comment.&amp;#160; That all looks good except for one thing: what is the factor of 1.1 you put in there (1+10/100)?&amp;#160; Is that supposed to be the skill bonus?&amp;#160; In which case we should probably make it 1.2 for max possible damage.&amp;#160; Finally, Cola indicated in the encyclopedia thread that damages are rounded, where in the research thread they would be truncated.&amp;#160; I'm not sure which to use (I asked and am awaiting a reply), but it looks like you truncated.&amp;#160; So we'll have to see what he says.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::Removed my last comment.&amp;#160; That all looks good except for one thing: what is the factor of 1.1 you put in there (1+10/100)?&amp;#160; Is that supposed to be the skill bonus?&amp;#160; In which case we should probably make it 1.2 for max possible damage.&amp;#160; Finally, Cola indicated in the encyclopedia thread that damages are rounded, where in the research thread they would be truncated.&amp;#160; I'm not sure which to use (I asked and am awaiting a reply), but it looks like you truncated.&amp;#160; So we'll have to see what he says.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:::::::I did 1.1 because I forgot there's the 10% each and 10% total. I'll go back this weekend or early next week to fix that, and add the column to the other pages as well. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 12:49, 5 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kadaan</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3468&amp;oldid=prev</id>
		<title>Sabin76 at 16:38, 4 April 2013</title>
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				<updated>2013-04-04T16:38:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:38, 4 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ahh, see I was thinking of using maximum possible damage (i&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;e. include max skills) &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a better comparison among &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;different rarities&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; So 4* would be &lt;/del&gt;1&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.008*&lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Max&lt;/del&gt;+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mid&lt;/del&gt;)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, 5* would &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0.9*(Max+Mid) and 6* would be 0.768*(Max+Mid). &lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;These numbers are just from multiplying the rarity factor by &lt;/del&gt;1.2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(the bonus &lt;/del&gt;for max &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;skills)&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;What do you think? &lt;/del&gt; I'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ll change them myself&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;t &lt;/del&gt;have to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go through it all again&lt;/del&gt;.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Removed my last comment&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; That all looks good except &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one thing: what is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;factor of 1&lt;/ins&gt;.1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you put in there &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10/100&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;?&amp;#160; Is that supposed to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the skill bonus? &lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In which case we should probably make it &lt;/ins&gt;1.2 for max &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possible damage&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Finally, Cola indicated in the encyclopedia thread that damages are rounded, where in the research thread they would be truncated. &lt;/ins&gt; I'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;m not sure which to use (I asked and am awaiting a reply)&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it looks like &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;truncated.&amp;#160; So we&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ll &lt;/ins&gt;have to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;see what he says&lt;/ins&gt;.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Sabin76</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3467&amp;oldid=prev</id>
		<title>Sabin76 at 16:16, 4 April 2013</title>
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				<updated>2013-04-04T16:16:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:16, 4 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::Ahh, see I was thinking of using maximum possible damage (i.e. include max skills) for a better comparison among the different rarities.&amp;#160; So 4* would be 1.008*(Max+Mid), 5* would be 0.9*(Max+Mid) and 6* would be 0.768*(Max+Mid).&amp;#160; These numbers are just from multiplying the rarity factor by 1.2 (the bonus for max skills).&amp;#160; What do you think?&amp;#160; I'll change them myself, so you don't have to go through it all again.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::::Ahh, see I was thinking of using maximum possible damage (i.e. include max skills) for a better comparison among the different rarities.&amp;#160; So 4* would be 1.008*(Max+Mid), 5* would be 0.9*(Max+Mid) and 6* would be 0.768*(Max+Mid).&amp;#160; These numbers are just from multiplying the rarity factor by 1.2 (the bonus for max skills).&amp;#160; What do you think?&amp;#160; I'll change them myself, so you don't have to go through it all again.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 12:16, 4 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sabin76</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3466&amp;oldid=prev</id>
		<title>Sabin76 at 16:16, 4 April 2013</title>
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				<updated>2013-04-04T16:16:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:16, 4 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::::It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;::::::Ahh, see I was thinking of using maximum possible damage (i.e. include max skills) for a better comparison among the different rarities.&amp;#160; So 4* would be 1.008*(Max+Mid), 5* would be 0.9*(Max+Mid) and 6* would be 0.768*(Max+Mid).&amp;#160; These numbers are just from multiplying the rarity factor by 1.2 (the bonus for max skills).&amp;#160; What do you think?&amp;#160; I'll change them myself, so you don't have to go through it all again.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key fantawiki:diff:version:1.11a:oldid:3357:newid:3466 --&gt;
&lt;/table&gt;</summary>
		<author><name>Sabin76</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3357&amp;oldid=prev</id>
		<title>Kadaan at 03:55, 2 April 2013</title>
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				<updated>2013-04-02T03:55:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:55, 2 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Did you use Colelean's formula?&amp;#160; The numbers don't seem right.&amp;#160; I'll update the speed changes while I try and figure out where you got those numbers :)--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:17, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:::&lt;/ins&gt;Did you use Colelean's formula?&amp;#160; The numbers don't seem right.&amp;#160; I'll update the speed changes while I try and figure out where you got those numbers :)--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:17, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:::&lt;/ins&gt;:It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, 1 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:::::I tried to use his but I may have converted it to google docs wrong. 92.4% sounds about right for a 4* though, his formula says you multiply high+mid times 1+rarity^2/100 which is 84%. This is the exact formula I used: TRUNC((1-POW(H1,2)/100) * ( TRUNC(MAX(M1:O1)*(1+10/100)) + TRUNC((P1-MAX(M1:O1)-MIN(M1:O1))*(1+10/100) ) )). H1 is rank, MAX(M1:O1) is highest dmg. P1 is total dmg, so for mid I did total-max-min (P1 - MAX(M1:01) - MIN(M1:O1)) [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 23:55&lt;/ins&gt;, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kadaan</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3356&amp;oldid=prev</id>
		<title>Sabin76 at 06:52, 1 April 2013</title>
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				<updated>2013-04-01T06:52:18Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:52, 1 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Did you use Colelean's formula?&amp;#160; The numbers don't seem right.&amp;#160; I'll update the speed changes while I try and figure out where you got those numbers :)--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:17, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Did you use Colelean's formula?&amp;#160; The numbers don't seem right.&amp;#160; I'll update the speed changes while I try and figure out where you got those numbers :)--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:17, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:It looks like you used 92.4% of HIGH+MID damage?&amp;#160; In any case, since arena damage is only calculated using those two, the numbers you have are fine as a comparison.&amp;#160; Just note that they are way to low to be actual numbers seen when your skills are maxed.--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:52, 1 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sabin76</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3353&amp;oldid=prev</id>
		<title>Sabin76 at 06:17, 1 April 2013</title>
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				<updated>2013-04-01T06:17:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:17, 1 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Did you use Colelean's formula?&amp;#160; The numbers don't seem right.&amp;#160; I'll update the speed changes while I try and figure out where you got those numbers :)--[[User:Sabin76|Sabin76]] ([[User talk:Sabin76|talk]]) 02:17, 1 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sabin76</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3347&amp;oldid=prev</id>
		<title>Kadaan at 05:19, 1 April 2013</title>
		<link rel="alternate" type="text/html" href="http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3347&amp;oldid=prev"/>
				<updated>2013-04-01T05:19:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;tr style='vertical-align: top;'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:19, 1 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wondering if we should add info on unit speed changing under maxed speed demon ability.&amp;#160; Also since Colalean's formula for arena damage seems to be flawless, we might want to add either base (no skills) or max (full skills) arena damage after &amp;quot;max damage.&amp;quot;&amp;#160; But then we might need another for Arena Battle, as the formulas are slightly different.&amp;#160; Finally, thinking of adding a column to show LE status (simple yes or no).&amp;#160; It was hard for me to know which were truly LE from the info in the last column.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wondering if we should add info on unit speed changing under maxed speed demon ability.&amp;#160; Also since Colalean's formula for arena damage seems to be flawless, we might want to add either base (no skills) or max (full skills) arena damage after &amp;quot;max damage.&amp;quot;&amp;#160; But then we might need another for Arena Battle, as the formulas are slightly different.&amp;#160; Finally, thinking of adding a column to show LE status (simple yes or no).&amp;#160; It was hard for me to know which were truly LE from the info in the last column.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;::Added arena damage column to 4* page as well as LE/SE note for some slightly ambiguous sources. Anything that's from a card series, rank, or event reward is obviously LE and anything with no source listed is from standard card packs. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 01:19, 1 April 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kadaan</name></author>	</entry>

	<entry>
		<id>http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3345&amp;oldid=prev</id>
		<title>Kadaan at 02:09, 1 April 2013</title>
		<link rel="alternate" type="text/html" href="http://www.fantasicawiki.com/w/index.php?title=Talk:4_Star_Units&amp;diff=3345&amp;oldid=prev"/>
				<updated>2013-04-01T02:09:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:09, 1 April 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wondering if we should add info on unit speed changing under maxed speed demon ability.&amp;#160; Also since Colalean's formula for arena damage seems to be flawless, we might want to add either base (no skills) or max (full skills) arena damage after &amp;quot;max damage.&amp;quot;&amp;#160; But then we might need another for Arena Battle, as the formulas are slightly different.&amp;#160; Finally, thinking of adding a column to show LE status (simple yes or no).&amp;#160; It was hard for me to know which were truly LE from the info in the last column.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Wondering if we should add info on unit speed changing under maxed speed demon ability.&amp;#160; Also since Colalean's formula for arena damage seems to be flawless, we might want to add either base (no skills) or max (full skills) arena damage after &amp;quot;max damage.&amp;quot;&amp;#160; But then we might need another for Arena Battle, as the formulas are slightly different.&amp;#160; Finally, thinking of adding a column to show LE status (simple yes or no).&amp;#160; It was hard for me to know which were truly LE from the info in the last column.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:Some type of indicator/icon in the speed column to indicate whether or not it goes up with max speed demon would be useful. The cell has a lot of space, so maybe some simple like &amp;quot;C (B)&amp;quot; indicating it goes up or &amp;quot;C (C)&amp;quot; indicating it stays the same with max skill. I wouldn't be opposed to adding a column for max arena damage either. I didn't really want to add a set for the level break stats since that would add a lot of extra width to the table, but one for arena damage shouldn't be too bad. I also think it would be better/easier to just word the source column better instead of adding a LE column. [[User:Kadaan|Kadaan]] ([[User talk:Kadaan|talk]]) 22:09, 31 March 2013 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kadaan</name></author>	</entry>

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