Difference between revisions of "User:Jarrbox"

From Unofficial Fantasica Wiki
Jump to: navigation, search
m
(Noted some patterns I've found with ascension values.)
Line 1: Line 1:
 
{{Icon|Ui_mlb}} {{Icon|Percy_mlb}} {{Icon|Chululu_10_mlb}}
 
{{Icon|Ui_mlb}} {{Icon|Percy_mlb}} {{Icon|Chululu_10_mlb}}
 
<br>
 
<br>
{{Icon|Kuro_&_Shiro_mlb}} {{Icon|Shorthair_mlb}} {{Icon|Rysober_mlb}}
+
{{Icon|Kuro_&_Shiro_mlb}} {{Icon|Shorthair_mlb}} {{Icon|Rysober_mlb}} {{Icon|Shumar_mlb}}
 
<br><br>
 
<br><br>
  
Line 22: Line 22:
 
<br><br>
 
<br><br>
 
[[File:Emeralde_m.gif]] [[File:Lilium_m.gif]] [[File:Alfheim_m.gif]] [[File:Alala_m.gif]]
 
[[File:Emeralde_m.gif]] [[File:Lilium_m.gif]] [[File:Alfheim_m.gif]] [[File:Alala_m.gif]]
 +
<br><br>
 +
=== Notes About Wiki Stuff: ===
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
|-
 +
! Formulas for Ascension Values
 +
|-
 +
|| In general, the values for ascension have shown the following pattern:
 +
 +
* '''Atk''': Atk Asc Value = (MLB_ATK)/20  <br>''e.g. If a unit ascends attack and has 532,000 Land Atk, it will ascend land attack in increments of 26,600 per ascension. This rule applies for both empowered and un-empowered units.''
 +
 +
* '''Cost''': Units with costs of 35, 25, 20, 15, 10, and 5(?) will decrease the cost by 1. Units with costs of 30 and 40 will decrease the cost by 2.
 +
 +
* '''Range''': Range will always increase by 5.
 +
 +
* '''HP''': HP Asc Value = (MLB_HP)/10 <br>''e.g. If a unit ascends HP and has 1,550,000 HP, it will ascend HP in increments of 155,000 per ascension. This rule applies for both empowered and un-empowered units.''
 +
 +
So as long as the MLB stats of a unit and what it ascends, the values of the ascension can be calculated.
 +
<br>''<s>I sound like a mega nerd I'm sorry</s>''
 +
|}

Revision as of 05:25, 30 August 2017

Ui mlb icon.png Percy mlb icon.png Chululu 10 mlb icon.png
Kuro & Shiro mlb icon.png Shorthair mlb icon.png Rysober mlb icon.png Shumar mlb icon.png

If you have screenshots of unit/monster stats but don't feel like editing the wiki, we will gladly put it in for you!


Fanta Username: Jarrbox
Fanta ID: 61213012
KIK:: jarrbox
LINE: jarrbox

Bae's Fanta Username: mkai455
Bae's Fanta ID: 1000231128
Bae's KIK: mkainoren

(I sometimes know what I'm doing half the time)

Emeralde m.gif Lilium m.gif Alfheim m.gif Alala m.gif

Notes About Wiki Stuff:

Formulas for Ascension Values
In general, the values for ascension have shown the following pattern:
  • Atk: Atk Asc Value = (MLB_ATK)/20
    e.g. If a unit ascends attack and has 532,000 Land Atk, it will ascend land attack in increments of 26,600 per ascension. This rule applies for both empowered and un-empowered units.
  • Cost: Units with costs of 35, 25, 20, 15, 10, and 5(?) will decrease the cost by 1. Units with costs of 30 and 40 will decrease the cost by 2.
  • Range: Range will always increase by 5.
  • HP: HP Asc Value = (MLB_HP)/10
    e.g. If a unit ascends HP and has 1,550,000 HP, it will ascend HP in increments of 155,000 per ascension. This rule applies for both empowered and un-empowered units.

So as long as the MLB stats of a unit and what it ascends, the values of the ascension can be calculated.
I sound like a mega nerd I'm sorry

Personal tools
Namespaces

Variants
Actions
Menu
Game Menu
Card Lists
Trading
External Resources
Toolbox
Google AdSense