Difference between revisions of "Track & Feels"
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=== Reward Units === | === Reward Units === |
Revision as of 07:24, 17 October 2017
Start Date | 2017-10-16 |
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End Date | 2017-10-23 |
Event Type | Raising Event |
Event Cards |
Extreme Packs Season 111 Three Step Packs 76 One Shot Packs 141 |
Preceded By |
Rebel Yell Hot As Dragonfire |
Followed By | The Fantasica Chronicles 58 |
Event Info
Help your Athlete be the best she can be! You, alongside your monsters and allies, must help your Athlete grow to her final form while protecting her from enemies!
Training during the event will take place in special, event-exclusive stages.
Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.
Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!
Defeat Force of Nature or Stars 9 when they appear in a stage to get more BT Pts!
Training Bosses may also reward you with School Trophies (S), a special item used to nurture your growing Athlete.
Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!
Event Schedule
Track & Feels will take place during the times listed below:
Start: October 16, 2017 post-maintenance
End: October 23, 2017 at 2:00 am PST/PDT
- The above times may be subject to change without prior notice.
- Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
- You must have at least 1 BT Pt to be eligible for any rank reward.
- Athletes can only be raised / evolved within the time period listed above.
Boss Units and Combat |
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In Track & Feels, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Athlete.
In boss fights, your maximum hit points will vary depending on which monsters you have set in your team. Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points. Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units.
This Athlete's strength will depend largely on the strength of your monster team.
You can use a Time Elixir at any time to instantly reset this cooldown. Tap a boss unit to view how much cooldown is remaining on that unit.
If they reach your Athlete, the boss unit will disappear and you will lose BT Pts. You can tap boss units to check how much time it will take for them to reach your Athlete.
The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.
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Bonus Units |
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Bonus units will offer certain bonuses when used in the Track & Feels event!
Rare bosses offer more attractive rewards than standard bosses. The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss.
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Sneak Attacks |
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When tapping the Fight button, there is a chance that you may initiate a Sneak Attack.
The weaker the boss you encounter, the higher the chance you have to initiate a Sneak Attack. Neither the type, nor number, of rewards you receive will be effected by a successful Sneak Attack. Sneak Attacks will not trigger if you select Flee. Players who manage to defeat an enemy using a Sneak Attack may be awarded with Apples (S) and BT Pts.
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Group Battles |
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If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.
Your request will be sent to a random selection of allies. You can only tap the Request Help! button once for each boss.
Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple. Tap Join Fight to participate in the Group Battle.
If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training. This includes bosses who have been defeated, but still have rewards left unclaimed.
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School Trophies |
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School Trophies (S) and School Trophies (L) are special event-exclusive items that you can use to nurture your Athlete into a more powerful unit!
You nurture Athletes primarily by giving them gifts like School Trophies (S), Luna, items, or unit cards. While you can substitute School Trophies (L) for these items, please keep in mind that you will NEED School Trophies (L) to give your Athlete the final push it needs to change forms. School Trophies (L) comes bundled with some card pack purchases.
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Hype |
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Hype is an item you can use prior to battle to instantly defeat that boss.
Along with instantly defeating the boss, Hypes will also confer bonus BT Pts. Hype comes bundled with some card pack purchases.
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Guiding Athletes |
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Tap your Athlete to gain access to the EVO area of the event.
As you gain EVO Pts, a bar will fill up above the Athlete indicating your current EVO progress.
If you do not have enough School Trophies (L), you will not be able to EVO your Athlete. School Trophies (S) CANNOT be used at this stage of development.
After fully evolving a Athlete, you will be granted a new one to raise again from scratch.
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New Units
New units introduced in Extreme Packs Season 111 gave bonuses:
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Extreme Packs Season 111 | |||||||||||
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[[]] |
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Three Step Packs 76 | |||||||||||
Clare_11 |
11 | Magic | 35 | B | 200 | 0 | 0 | 0 | Area Attack, Valor Song |
Three Step Packs 76 | |
[[]] |
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[[]] |
Reward Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Group Rank Rewards | |||||||||||
[[]] |
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[[]] |
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[[]] |
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[[]] |
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[[]] |
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Evolution Rewards | |||||||||||
[[]] |
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[[]] |
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[[]] |
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[[]] |
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[[]] |
Sprite Evolution
Unit | ★ | Type | C | S | R | Skill | Source | Evo Stage |
Pts to Evolve |
Jelly to Evolve | ||||
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[[]] |
Starter | 150,000 | 30 | |||||||||||
[[]] |
1 | 250,000 | 70 | |||||||||||
[[]] |
2 | 350,000 | 110 | |||||||||||
[[]] |
3 | 750,000 | 170 | |||||||||||
[[]] |
4 | Final | Final |
- School Trophies amount doubles, each time you Receive Reward and restart.
- Points to Evolve also doubles, each time you Receive Reward and restart.
Rewards
Training Stage Rewards
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Training Stage Rewards
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Training Stage Rewards
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Rank Rewards
Based on rank as of February 23, 2017 at 2:00am PST
Players that ranked through 4,000th were also rewarded with 3 x TBD.
Rank | 11★ |
10★ |
9★ |
8★ |
7★ |
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1st | 111 x 5 | 222 | 333 | 444 | E5 | T!! T2 T3 T4 |
Aurora Essence x 22 | Star Coin x 3 | Stone Set x 50 | |||||
2nd - 3rd | 111 x 4 | 222 | 333 | 444 | E5 | T2 T3 T4 |
Aurora Essence x 19 | Star Coin x 3 | Stone Set x 47 | |||||
4th - 6th | 111 x 3 | 222 | 333 | 444 | E5 | T2 T3 T4 |
Aurora Essence x 17 | Star Coin x 2 | Stone Set x 45 | |||||
7th - 12th | 111 x 3 | 222 | 333 | 444 | E5 | T2 T3 T4 |
Aurora Essence x 15 | Star Coin x 1 | Stone Set x 40 | |||||
13th - 20th | 111 x 3 | 222 | 333 | 444 | E5 | T3 T4 |
Aurora Essence x 12 | Star Coin x 1 | Stone Set x 35 | |||||
21st - 30th | 111 x 2 | 222 | 333 | 444 | E5 | T3 T4 |
Aurora Essence x 10 | Star Coin x 1 | Stone Set x 32 | |||||
31st - 50th | 111 x 1 | 222 | 333 | 444 | E5 | T3 T4 |
Aurora Essence x 8 | Star Coin x 1 | Stone Set x 30 | |||||
51st - 70th | 111 x 1 | 222 | 333 | 444 | E5 | T4 | Aurora Essence x 6 | Star Coin x 1 | Stone Set x 25 | |||||
71st - 100th | 111 x 1 | 222 | 333 | 444 | E5 | T4 | Aurora Essence x 4 | Star Coin x 1 | Stone Set x 20 | |||||
101st - 150th | 111 x 1 | 222 | 333 | 444 | E5 | T4 | Aurora Essence x 2 | Star Coin x 1 | Stone Set x 15 | |||||
151st - 200th | 222 | 333 | 444 | E5 | T4 | Aurora Essence x 2 | Star Coin x 1 | Stone Set x 10 | ||||||
201st - 400th | 222 | 333 | 444 | E5 | T4 | Aurora Essence x 1 | Stone Set x 5 | |||||||
401st - 800th | 222 | 333 | 444 | E5 | Ichor x 10 | |||||||||
801st - 1,600th | 333 | 444 | E5 | Ichor x 7 | ||||||||||
1,601st - 3,000th | 333 | 444 | E5 | Ichor x 4 | ||||||||||
1,601st - 3,000th | 444 | E5 | Ichor x 2 | |||||||||||
1,601st - 3,000th | E5 | Ichor x 1 | ||||||||||||
No rewards past rank 8,000th |
Event Rankings
Rank 1 to 10
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