Difference between revisions of "Awakening"
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|style="text-align:center;"| 21-41 {{Icon_s|Wake Stone S}} | |style="text-align:center;"| 21-41 {{Icon_s|Wake Stone S}} | ||
|style="text-align:center;"| 260-539 {{Icon_s|Wake Stone S}} | |style="text-align:center;"| 260-539 {{Icon_s|Wake Stone S}} | ||
− | |style="text-align:center;"| | + | |style="text-align:center;"| 467-940* {{Icon_s|Wake Stone S}} |
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| It's too close to call. It could go either way! | | It's too close to call. It could go either way! | ||
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|style="text-align:center;"| 42-63 {{Icon_s|Wake Stone S}} | |style="text-align:center;"| 42-63 {{Icon_s|Wake Stone S}} | ||
|style="text-align:center;"| 540-790 {{Icon_s|Wake Stone S}} | |style="text-align:center;"| 540-790 {{Icon_s|Wake Stone S}} | ||
− | |style="text-align:center;"| ? {{Icon_s|Wake Stone S}} | + | |style="text-align:center;"| 941*-? {{Icon_s|Wake Stone S}} |
|- | |- | ||
| Looks good! I can feel the potential! Just a little more... | | Looks good! I can feel the potential! Just a little more... | ||
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+ | ''* calculation made by considering 1 L = 60 S'' | ||
== Awakened Units == | == Awakened Units == |
Revision as of 00:17, 28 May 2015
During Awakening events, you are able to use wake stones (which come in large and small forms) to make various monster units into usable hero units.
All units that you successfully awaken will start at level one regardless of their previous level.
- Success in the Awakening attempt will depend on the number of Wake Stones you use and the level of you monster (need a check).
- There is always a chance you may fail regardless of the number or type of Wake Stone used.
- Awakened units will be sent to your unit list. If your unit list is full, the unit will be sent to your Inbox.
- Level Break items will stay after awakening (need a check).
All unused Wake Stone(S) and Wake Stone(L) will be deleted at the end of the event. Furthermore, you will be unable to use either Wake Stone in any future events.
- Once a monster card has been Awakened, you cannot return it to its monster form.
- The details of the Awakening event may be subject to change without prior notice.
Contents |
Farming
Large stones can only be obtained from purchasing boxes or as rewards in events.
Small stones are obtained through training. The mission you run doesn't matter; missions with higher training point costs will yield more soul stones on average to compensate (need a check). You get around 1 stone per 80 training points on average (need a check).
Eligible monster can be found in some training mission and in standard pack.
During the duration of the event event, you may have some good things from Leana's Exchange Shop Goodie Bags, like 5 x Wake Stone(S) , Minotaurs or Sea serpents.
Eligible Monsters
The monsters listed below are eligible for Awakening:
Awakening Messages
60 Wake Stone(s) ~ 1 Wake Stone(L)
Message | |||||
---|---|---|---|---|---|
I can't say I recommend you trying... | 1-10 | 1-15 | 1-20 | 1-259 | 1-467 |
Hmm, looks grim... | 11-20 | 16-31 | 21-41 | 260-539 | 467-940* |
It's too close to call. It could go either way! | 21-31 | 32-47 | 42-63 | 540-790 | 941*-? |
Looks good! I can feel the potential! Just a little more... | 32-42 | 48-63 | 64-84 | 791-1056 | ? |
Can you feel it? It just doesn't get any better than this | 43+ | 64+ | 85+ | 1057+ | ? |
* calculation made by considering 1 L = 60 S
Awakened Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Leone_9 |
9 | Missile | 30 | C | 150 | 208,364 | 248,153 | 225,950 | Knockback, Gravity Pulse |
Awakening | |
Leone_7 |
7 | Melee | 20 | A | 110 | 101,524 | 116,474 | 72,099 | Knockback, Penta Attack |
Awakening | |
Dullahan_9 |
9 | Melee | 30 | C | 130 | 208,379 | 199,124 | 250,012 | Poison, Incinerate |
Awakening | |
Dullahan_7 |
7 | Melee | 25 | C | 130 | 119,579 | 92,001 | 114,910 | Poison, Incinerate |
Awakening | |
Lycanthrope_7 |
7 | Missile | 20 | C | 150 | 106,645 | 86,615 | 80,558 | Poison, Backstab |
Awakening 4 | |
Lycanthrope_4 |
4 | Missile | 15 | C | 150 | 20,297 | 21,519 | 18,309 | Poison, Triple Attack |
Awakening 4 | |
Leviathan_8 |
8 | Melee | 30 | C | 130 | 124,125 | 132,665 | 158,269 | Area Attack, Critical Shot |
Awakening 4 | |
Leviathan_6 |
6 | Melee | 25 | C | 130 | 59,725 | 59,725 | 82,825 | Knockback | Awakening 4 | |
Sea_Serpent_6 |
6 | Missile | 25 | C | 150 | 59,795 | 63,150 | 77,915 | Knockback | Awakening 2 | |
Sea_Serpent_4 |
4 | Missile | 20 | B | 150 | 18,327 | 12,226 | 20,387 | Knockback | Awakening 2 | |
Orc_4 |
4 | Melee | 20 | B | 130 | 26,777 | 12,166 | 21,971 | Slow | Awakening 2 | |
Orc_3 |
3 | Melee | 30 | D | 130 | 24,305 | 3,050 | 15,132 | Slow | Awakening 2 | |
Toad_3 |
3 | Magic | 15 | D | 150 | 12,031 | 8,450 | 15,127 | Poison | Awakening 2 | |
Toad_2 |
2 | Magic | 10 | D | 150 | 7,592 | 5,007 | 9,034 | Poison | Awakening 2 | |
Minotaur_6 |
6 | Melee | 25 | C | 130 | 95,930 | 43,125 | 66,330 | Slow | Awakening | |
Minotaur_4 |
4 | Melee | 25 | C | 130 | 29,680 | 8,878 | 21,550 | Slow | Awakening | |
Poisonous_Flower_5 |
5 | Magic | 20 | D | 150 | 31,150 | 29,600 | 27,900 | Poison | Awakening | |
Poisonous_Flower_4 |
4 | Magic | 20 | D | 150 | 22,742 | 20,755 | 15,864 | Poison | Awakening | |
Kappa_4 |
4 | Melee | 20 | B | 130 | 21,959 | 9,311 | 25,217 | Knockback | Awakening | |
Kappa_2 |
2 | Melee | 20 | B | 130 | 8,475 | 0 | 12,113 | Knockback | Awakening | |
Killer_Bee_3 |
3 | Missile | 15 | C | 150 | 10,568 | 14,466 | 12,074 | Poison | Awakening | |
Killer_Bee_2 |
2 | Missile | 15 | C | 150 | 6,450 | 9,059 | 7,276 | Poison | Awakening |
Previous Awakening Events
Event Name | Banner | Start Date | End Date |
---|---|---|---|
Awakening 1 | 05/23/2013 | 05/30/2013 | |
Awakening 2 | 12/19/2013 | 12/31/2013 | |
Awakening 3 | 05/13/2014 | 05/16/2014 | |
Awakening 4 | 09/26/2014 | 10/02/2014 | |
Awakening 5 | 10/20/2014 | 10/24/2014 | |
Awakening 6 | 11/22/2014 | 11/25/2014 | |
Awakening 7 | 12/26/2014 | 12/31/2014 | |
Awakening 8 | 04/06/2015 | 04/09/2015 | |
Awakening 9 | 05/25/2015 | 06/01/2015 |