Difference between revisions of "Popularity Event"
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− | Popularity Event is type of event in which must traverse event-exclusive Training areas to rescue event characters from their pesky enemies. You will gain reward Pts which are measured in two ways - individual Pts which are tallied separately for each character; and total Pts which represent all the Pts you've earned. | + | |
− | Only the event-specific Training areas found on the event page will offer you the chance to encounter | + | The Popularity Event is type of event in which the player must traverse an event-exclusive Training areas to rescue event characters from their pesky enemies. You will gain reward Pts which are measured in two ways - individual Pts which are tallied separately for each character; and total Pts which represent all the Pts you've earned. |
− | Every ten, event-exclusive Training areas you clear, you will encounter a boss. Defeating this boss will earn you prizes. | + | <br /> |
− | You can also gain Pts by assisting characters who call for help. | + | <br /> |
+ | Only the event-specific Training areas found on the event page will offer you the chance to encounter characters. | ||
+ | *Every ten, event-exclusive Training areas you clear, you will encounter a boss. Defeating this boss will earn you prizes. | ||
+ | *You can also gain Pts by assisting characters who call for help. | ||
+ | <br /> | ||
All Pts earned from any of the three characters, will also count towards your total Pts. | All Pts earned from any of the three characters, will also count towards your total Pts. | ||
− | Pts are tallied separately for each characters. | + | *Pts are tallied separately for each characters. |
− | Total Pts represent the amount of Pts earned from all characters. | + | *Total Pts represent the amount of Pts earned from all characters. |
− | Your Pt totals will determine your event ranking. Higher ranks will give greater prizes. | + | *Your Pt totals will determine your event ranking. Higher ranks will give greater prizes. |
− | Earning Pts for each princess will enable you to earn rewards from that character. Furthermore, you can also earn rewards when your total Pts reach certain milestones. | + | *Earning Pts for each princess will enable you to earn rewards from that character. Furthermore, you can also earn rewards when your total Pts reach certain milestones. |
+ | <br /> | ||
After successfully defending a character, you may have a chance to earn additional Pts. | After successfully defending a character, you may have a chance to earn additional Pts. | ||
− | A character may ask you for a favor. Responding with the correct item, unit, or monster will earn you bonus Pts. | + | *A character may ask you for a favor. Responding with the correct item, unit, or monster will earn you bonus Pts. |
− | Any items, units, or monsters given to a character will be lost once the gifting is complete. | + | *Any items, units, or monsters given to a character will be lost once the gifting is complete. |
− | If you respond to a characters request with the incorrect gift, you will gain NO Pts. Please be advised. | + | *If you respond to a characters request with the incorrect gift, you will gain '''NO''' Pts. Please be advised. |
− | + | *Characters will also ask you for favors after you have successfully defended them a certain number of times. | |
As described above, favors will consist of listening to a characters request, identifying what kind of gift they want, and then responding in an appropriate manner. Success will award you with bonus Pts. | As described above, favors will consist of listening to a characters request, identifying what kind of gift they want, and then responding in an appropriate manner. Success will award you with bonus Pts. | ||
− | Defense | + | == Defense == |
− | Deploy both your units, and the leader units of your allies, to protect the characters | + | Deploy both your units, and the leader units of your allies, to protect the characters. |
− | You can deploy up to two of your own units, plus three of your | + | |
− | For each enemy unit that manages to touch the character, their Pt gauge will go down. | + | #You can deploy up to two of your own units, plus three of your allys' leader units, to protect a character. |
− | The amount of the decrease will vary depending on the rarity of the unit that touches the character. The higher the rarity, the greater the decrease. | + | #For each enemy unit that manages to touch the character, their Pt gauge will go down. |
− | If a characters Pts reach 0, then you will fail the quest. | + | #The amount of the decrease will vary depending on the rarity of the unit that touches the character. The higher the rarity, the greater the decrease. |
− | The amount of Pts you gain for successfully defending a character will be determined by that characters Pt gauge at the end of the quest. | + | #If a characters Pts reach 0, then you will fail the quest. |
− | If you manage to clear a quest without any enemy units touching the character, you will achieve a Perfect Defense. Perfect Defense will award more Pts than usual. | + | #The amount of Pts you gain for successfully defending a character will be determined by that characters Pt gauge at the end of the quest. |
− | You may also gain an additional bonus after a successful defense. The amount of the bonus is determined at random. | + | #If you manage to clear a quest without any enemy units touching the character, you will achieve a Perfect Defense. Perfect Defense will award more Pts than usual. |
− | Failing to defend a character will result in a loss of Pts. The loss will vary depending on the characters overall popularity. | + | #You may also gain an additional bonus after a successful defense. The amount of the bonus is determined at random. |
+ | #Failing to defend a character will result in a loss of Pts. The loss will vary depending on the characters overall popularity. | ||
+ | |||
You can also use an Event Item during a quest to restore a portion of the characters Pt gauge. | You can also use an Event Item during a quest to restore a portion of the characters Pt gauge. | ||
− | You can use as many Event Item's during a single quest as you like, but can only give a maximum of 10 for each gifting. | + | #You can use as many Event Item's during a single quest as you like, but can only give a maximum of 10 for each gifting. |
− | Restoring more than the maximum number of Pts will result in the loss of those excess Pts. Please be advised. | + | #Restoring more than the maximum number of Pts will result in the loss of those excess Pts. Please be advised. |
− | Event Items can be acquired by completing quests or as a bonus item bundled with some purchases. | + | #Event Items can be acquired by completing quests or as a bonus item bundled with some purchases. |
− | The Pt Gauge will be half-full at the start of each quest. | + | #The Pt Gauge will be half-full at the start of each quest. |
− | Pt Gauges may vary in size depending on characters popularity and the difficulty of the current quest. | + | #Pt Gauges may vary in size depending on characters popularity and the difficulty of the current quest. |
+ | |||
Occasionally, enemy units may use attack skills when they touch a character. | Occasionally, enemy units may use attack skills when they touch a character. | ||
− | The effect varies depending on the skill. | + | The effect varies depending on the skill. |
+ | |||
There are a total of five enemy unit skills: | There are a total of five enemy unit skills: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ; Poison | ||
+ | :Causes the Pt Gauge to decrease steadily for a set amount of time. | ||
+ | ; Knockback | ||
+ | :Prevents the use of Event Items for a set amount of time. | ||
+ | ;Slow | ||
+ | :Reduces the attack speed of friendly units for a set amount of time. | ||
+ | ;Area Attack | ||
+ | :Causes an additional 200 Pts to be lost in addition to normal attack damage. | ||
+ | ;Attack Up | ||
+ | :Increases the amount of damage dealt by enemy units for a set amount of time. | ||
− | == Previous | + | |
− | {| class="wikitable" | + | == Previous Popularity Events == |
− | ! Event | + | {| class="wikitable" style="text-align:center;" |
+ | ! Event !! Start Date !! End Date !! Rank !! Maiden 1 !! Maiden 2 !! Maiden 3 !! Maiden 4 | ||
|- | |- | ||
− | | | + | | {{LinkBanner|Kiss of Desire}} || 11/16/2015 || 11/19/2015 || {{LinkIcon|Luciere}} || {{LinkIcon|Siam_9}} || {{LinkIcon|Arcana_9}} || {{LinkIcon|Erise_9}} || {{LinkIcon|Labbeth_9}} |
+ | |- | ||
+ | | {{LinkBanner|Spirit of Love}} || 02/13/2015 || 02/16/2015 || {{LinkIcon|Tempesta}} || {{LinkIcon|Naida_8}} || {{LinkIcon|Madrona_8}} || {{LinkIcon|Kindle_8}} || {{LinkIcon|Galena_8}} | ||
+ | |- | ||
+ | | {{LinkBanner|Hearts of Magic}} || 10/05/2014 || 10/08/2014 || {{LinkIcon|Ardris}} || {{LinkIcon|Casrid_7}} || {{LinkIcon|Leylas_7}} || {{LinkIcon|Terra_7}} || {{LinkIcon|Amelie_7}} | ||
+ | |- | ||
+ | | {{LinkBanner|Summer's Last Kiss}} || 09/12/2014 || 09/16/2014 || {{LinkIcon|Kuon}} || {{LinkIcon|Ibuki_7}} || {{LinkIcon|Suzuka_7}} || {{LinkIcon|Yuugiri_7}} || {{LinkIcon|Kagura_7}} | ||
+ | |- | ||
+ | | {{LinkBanner|Star Crossing}} || 07/08/2014 || 07/14/2014 || {{LinkIcon|Besaid}} || {{LinkIcon|Juliet_7}} || {{LinkIcon|Maria_7}} || {{LinkIcon|Padme_7}} || {{LinkIcon|Stefani_7}} | ||
+ | |- | ||
+ | | {{LinkBanner|School Daze}} || 05/29/2014 || 06/01/2014 || {{LinkIcon|Cerberus_8}} || {{LinkIcon|Cane_7}} || {{LinkIcon|Lepre_7}} || {{LinkIcon|Mao_7}} || {{LinkIcon|Miss_Khuri_7}} | ||
+ | |- | ||
+ | | {{LinkBanner|Monster Maidens}} || 05/02/2014 || 05/08/2014 || {{LinkIcon|Dragon_8}} || {{LinkIcon|Goblin_7}} || {{LinkIcon|Mummy_7}} || {{LinkIcon|Slime_7}} || {{LinkIcon|Arachne_7}} | ||
+ | |- | ||
+ | | {{LinkBanner|Royal Trouble}} || 02/07/2014 || 02/14/2014 || {{LinkIcon|Russelior}} || {{LinkIcon|Tiara_6}} || {{LinkIcon|Celia_6}} || {{LinkIcon|Elly_6}} || {{LinkIcon|Phoebe_6}} | ||
|- | |- | ||
|} | |} | ||
+ | |||
+ | [[Category:Events]] |
Latest revision as of 19:50, 25 July 2016
The Popularity Event is type of event in which the player must traverse an event-exclusive Training areas to rescue event characters from their pesky enemies. You will gain reward Pts which are measured in two ways - individual Pts which are tallied separately for each character; and total Pts which represent all the Pts you've earned.
Only the event-specific Training areas found on the event page will offer you the chance to encounter characters.
- Every ten, event-exclusive Training areas you clear, you will encounter a boss. Defeating this boss will earn you prizes.
- You can also gain Pts by assisting characters who call for help.
All Pts earned from any of the three characters, will also count towards your total Pts.
- Pts are tallied separately for each characters.
- Total Pts represent the amount of Pts earned from all characters.
- Your Pt totals will determine your event ranking. Higher ranks will give greater prizes.
- Earning Pts for each princess will enable you to earn rewards from that character. Furthermore, you can also earn rewards when your total Pts reach certain milestones.
After successfully defending a character, you may have a chance to earn additional Pts.
- A character may ask you for a favor. Responding with the correct item, unit, or monster will earn you bonus Pts.
- Any items, units, or monsters given to a character will be lost once the gifting is complete.
- If you respond to a characters request with the incorrect gift, you will gain NO Pts. Please be advised.
- Characters will also ask you for favors after you have successfully defended them a certain number of times.
As described above, favors will consist of listening to a characters request, identifying what kind of gift they want, and then responding in an appropriate manner. Success will award you with bonus Pts.
[edit] Defense
Deploy both your units, and the leader units of your allies, to protect the characters.
- You can deploy up to two of your own units, plus three of your allys' leader units, to protect a character.
- For each enemy unit that manages to touch the character, their Pt gauge will go down.
- The amount of the decrease will vary depending on the rarity of the unit that touches the character. The higher the rarity, the greater the decrease.
- If a characters Pts reach 0, then you will fail the quest.
- The amount of Pts you gain for successfully defending a character will be determined by that characters Pt gauge at the end of the quest.
- If you manage to clear a quest without any enemy units touching the character, you will achieve a Perfect Defense. Perfect Defense will award more Pts than usual.
- You may also gain an additional bonus after a successful defense. The amount of the bonus is determined at random.
- Failing to defend a character will result in a loss of Pts. The loss will vary depending on the characters overall popularity.
You can also use an Event Item during a quest to restore a portion of the characters Pt gauge.
- You can use as many Event Item's during a single quest as you like, but can only give a maximum of 10 for each gifting.
- Restoring more than the maximum number of Pts will result in the loss of those excess Pts. Please be advised.
- Event Items can be acquired by completing quests or as a bonus item bundled with some purchases.
- The Pt Gauge will be half-full at the start of each quest.
- Pt Gauges may vary in size depending on characters popularity and the difficulty of the current quest.
Occasionally, enemy units may use attack skills when they touch a character. The effect varies depending on the skill.
There are a total of five enemy unit skills:
- Poison
- Causes the Pt Gauge to decrease steadily for a set amount of time.
- Knockback
- Prevents the use of Event Items for a set amount of time.
- Slow
- Reduces the attack speed of friendly units for a set amount of time.
- Area Attack
- Causes an additional 200 Pts to be lost in addition to normal attack damage.
- Attack Up
- Increases the amount of damage dealt by enemy units for a set amount of time.
[edit] Previous Popularity Events
Event | Start Date | End Date | Rank | Maiden 1 | Maiden 2 | Maiden 3 | Maiden 4 |
---|---|---|---|---|---|---|---|
Kiss of Desire |
11/16/2015 | 11/19/2015 | 10★ Luciere |
9★ Siam_9 |
9★ Arcana_9 |
9★ Erise_9 |
9★ Labbeth_9 |
Spirit of Love |
02/13/2015 | 02/16/2015 | 8★ Tempesta |
8★ Naida_8 |
8★ Madrona_8 |
8★ Kindle_8 |
8★ Galena_8 |
Hearts of Magic |
10/05/2014 | 10/08/2014 | 8★ Ardris |
7★ Casrid_7 |
7★ Leylas_7 |
7★ Terra_7 |
7★ Amelie_7 |
Summer's Last Kiss |
09/12/2014 | 09/16/2014 | 8★ Kuon |
7★ Ibuki_7 |
7★ Suzuka_7 |
7★ Yuugiri_7 |
7★ Kagura_7 |
Star Crossing |
07/08/2014 | 07/14/2014 | 8★ Besaid |
7★ Juliet_7 |
7★ Maria_7 |
7★ Padme_7 |
7★ Stefani_7 |
School Daze |
05/29/2014 | 06/01/2014 | 8★ Cerberus_8 |
7★ Cane_7 |
7★ Lepre_7 |
7★ Mao_7 |
7★ Miss_Khuri_7 |
Monster Maidens |
05/02/2014 | 05/08/2014 | 8★ Dragon_8 |
7★ Goblin_7 |
7★ Mummy_7 |
7★ Slime_7 |
7★ Arachne_7 |
Royal Trouble |
02/07/2014 | 02/14/2014 | 7★ Russelior |
6★ Tiara_6 |
6★ Celia_6 |
6★ Elly_6 |
6★ Phoebe_6 |