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| − | On Arena-like events arena skill replace normal unit skill and only it can be triggered. The more {{*}} unit the more chance to trigger skill.
| + | #REDIRECT [[Category:Arena]] |
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| − | == Backstab==
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| − | Attack the most remote enemy unit.
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| − | <br>(Translated from Japanese version of Fantasica. The function details are not confirmed yet)
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| − | {{Arena_Skill|Backstab}}
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| − | == Critical Shot ==
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| − | Inflicts massive damage and ignores defense skills ( not yet confirmed if it works )
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| − | {{Arena_Skill|Critical Shot}}
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| − | == Defense Order ==
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| − | After attacking, generates a shield that decreases the damage taken by all of your units for a certain period of time.
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| − | <br>(Translated from Japanese version of Fantasica. The function details are not confirmed yet)
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| − | {{Arena_Skill|Defense Order}}
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| − | == Double Attack ==
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| − | Allows your unit to hit twice. However, this also reduces the damage dealt by each hit.
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| − | {| class="wikitable"
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| − | |-
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| − | ! Skill Lvl !! Procing rate !! Damage per hit !! Total aamage
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| − | | 1 || 25 || 60% !! 120%
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| − | |-
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| − | | 2 || 25 || 65% !! 130%
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| − | |-
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| − | | 3 || 25 || 70% !! 140%
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| − | |-
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| − | | 4 || 25 || 75% !! 150%
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| − | |-
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| − | | 5 || 25 || 80% !! 160%
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| − | |-
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| − | | 6 || 25 || 85% !! 170%
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| − | |-
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| − | | 7 || 25 || 90% !! 180%
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| − | |-
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| − | |}
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| − | {{Arena_Skill|Double Attack}}
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| − | == Drain Attack ==
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| − | Attack inflicts 1/2 damage, but unit is healed for that same amount.
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| − | {{Arena_Skill|Drain Attack}}
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| − | == Incinerate ==
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| − | Casts burning status on the attacked unit, which decrease the target's HP through as turns passing by.
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| − | <br>(Contrary to poison, which decreases HP when the poisoned target attacks)
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| − | <br>(Translated from Japanese version of Fantasica. The function details are not confirmed yet)
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| − | {{Arena_Skill|Incinerate}}
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| − | | + | |
| − | == Iron Wall ==
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| − | When attacked, will completely negate all damage caused by the attack. Any procing effect will still occur.
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| − | {{Arena_Skill|Iron Wall}}
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| − | == Nerve Strike ==
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| − | Prevents a unit from using most skills for a set of number of turns
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| − | {{Arena_Skill|Nerve Strike}}
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| − | == Penta Attack ==
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| − | Unknown effect.
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| − | {{Arena_Skill|Penta Attack}}
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| − | == Quadra Attack ==
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| − | Allows your unit to hit four times. However, this also reduces the damage dealt by each hit. ( not yet confirmed how much )
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| − | {{Arena_Skill|Quadra Attack}}
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| − | == Snipe ==
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| − | Attacks the enemy unit which has the fewest HP left.
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| − | <br>(Translated from Japanese version of Fantasica. The function details are not confirmed yet)
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| − | {{Arena_Skill|Snipe}}
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| − | | + | |
| − | == Speed Order ==
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| − | Increases the speed of your entire team by a fixed amount.
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| − | {{Arena_Skill|Speed Order}}
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| − | == Stone Breath ==
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| − | The enemy units within the affected area will be forbidden to attack for a certain period of time.
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| − | <br>(Translated from Japanese version of Fantasica. The function details are not confirmed yet)
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| − | {{Arena_Skill|Stone Breath}}
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| − | | + | |
| − | == Triple Attack ==
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| − | Allows your unit to hit thrice. However, this also reduces the damage dealt by each hit. ( not yet confirmed how much )
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| − | {{Arena_Skill|Triple Attack}}
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