Difference between revisions of "Enhancing Guide"
(→How Much "True" Experience Do I Need?) |
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* 3★ cards are worth base 600xp and gain 300xp per level (Lv1 gives 900xp) | * 3★ cards are worth base 600xp and gain 300xp per level (Lv1 gives 900xp) | ||
* 4★ cards are worth base 900xp and gain 450xp per level (Lv1 gives 1350xp) | * 4★ cards are worth base 900xp and gain 450xp per level (Lv1 gives 1350xp) | ||
− | * 5★ cards are worth base 1500xp and gain 750xp per level (Lv1 gives 2250xp | + | * 5★ cards are worth base 1500xp and gain 750xp per level (Lv1 gives 2250xp) |
− | * 6★ cards are worth base 3000xp and gain 1500xp per level (Lv1 gives 4500xp) ( | + | * 6★ cards are worth base 3000xp and gain 1500xp per level (Lv1 gives 4500xp) |
− | * | + | * 7★ cards are worth base 5000xp and gain 2500xp per level (Lv1 gives 7500xp) |
− | + | * 8★ cards are worth base 7000xp and gain 3500xp per level (Lv1 gives 10500xp) | |
+ | * 9★ cards are worth ? | ||
+ | |||
=== How Much "True" Experience Do I Need? === | === How Much "True" Experience Do I Need? === | ||
− | * Levels 2- | + | * Levels 2-22: 50 * next level (Example: Getting to Lv2 from Lv1 is 50 * 2 = 100xp, getting from Lv21 to Lv22 is 22 * 50 = 1100xp.) |
− | * Levels | + | * Levels 23-42: 60 more xp than the previous level (Example: Getting to Lv22 is 1100xp so getting to Lv23 is 1160xp; getting to Lv24 is 1220xp, etc.) |
− | * Levels | + | * Levels 43-62: 70 more xp than the previous level |
− | * Levels | + | * Levels 63-82: 100 more xp than the previous level |
− | * Levels | + | * Levels 83-102: 150 more xp than the previous level |
− | * Levels | + | * Levels 103-122: 300 more xp than the previous level |
− | * Levels | + | * Levels 123-142: 400 more xp than the previous level |
− | * Levels | + | * Levels 143-162: 500 more xp than the previous level |
+ | * Levels 163-182: ? | ||
=== Increasing Experience Gain === | === Increasing Experience Gain === | ||
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# Using cards of the same type^: 5% | # Using cards of the same type^: 5% | ||
# Using the exact same card (Not efficient): 15% | # Using the exact same card (Not efficient): 15% | ||
− | # Enhancement boost from panel events: 50% | + | # Enhancement boost from panel events: 50% (Needs confirmation) |
In the long-run, these bonuses can make a big difference. | In the long-run, these bonuses can make a big difference. |
Latest revision as of 05:32, 16 January 2019
Contents |
[edit] Intro
Enhancement is a process in which a card is sacrificed to give experience to another card. It is much faster than normal questing for gaining experience, and it is the only way to use Luna other than trading it to other players. It is also one of the only ways to get rid of cards you don't want; other than trading them away or exchanging them. Most people would rather enhance their cards than exchange them because it saves time.
[edit] Experience
Experience from enhancement is different than experience from quests. Enhancement shows experience gained as a percentage of each level, instead of the "true" experience that a card gains. That's why it seems that each level requires 100 experience, and cards seem to give less experience as the enhanced card levels up. In reality, cards require more experience as they level, and enhancement does not lose effectiveness for higher level cards.
[edit] "True" Experience Card Values
- 1★ cards are worth base 100xp and gain 50xp per level (Lv1 gives 150xp)
- 2★ cards are worth base 300xp and gain 150xp per level (Lv1 gives 450xp)
- 3★ cards are worth base 600xp and gain 300xp per level (Lv1 gives 900xp)
- 4★ cards are worth base 900xp and gain 450xp per level (Lv1 gives 1350xp)
- 5★ cards are worth base 1500xp and gain 750xp per level (Lv1 gives 2250xp)
- 6★ cards are worth base 3000xp and gain 1500xp per level (Lv1 gives 4500xp)
- 7★ cards are worth base 5000xp and gain 2500xp per level (Lv1 gives 7500xp)
- 8★ cards are worth base 7000xp and gain 3500xp per level (Lv1 gives 10500xp)
- 9★ cards are worth ?
[edit] How Much "True" Experience Do I Need?
- Levels 2-22: 50 * next level (Example: Getting to Lv2 from Lv1 is 50 * 2 = 100xp, getting from Lv21 to Lv22 is 22 * 50 = 1100xp.)
- Levels 23-42: 60 more xp than the previous level (Example: Getting to Lv22 is 1100xp so getting to Lv23 is 1160xp; getting to Lv24 is 1220xp, etc.)
- Levels 43-62: 70 more xp than the previous level
- Levels 63-82: 100 more xp than the previous level
- Levels 83-102: 150 more xp than the previous level
- Levels 103-122: 300 more xp than the previous level
- Levels 123-142: 400 more xp than the previous level
- Levels 143-162: 500 more xp than the previous level
- Levels 163-182: ?
[edit] Increasing Experience Gain
There are a few ways to increase experience gained per card (Bonuses are multiplicative):
- Blessing of the Valkyrie skill: up to 10% increase
- Using cards of the same type^: 5%
- Using the exact same card (Not efficient): 15%
- Enhancement boost from panel events: 50% (Needs confirmation)
In the long-run, these bonuses can make a big difference.
^ All 1-3★ Monsters count as melee. This may not be true for higher-star monsters.
[edit] What Level Should I Enhance Feeders To?
Any debates or discussion can be done on the talk page.
Quick Reference Chart
No Enhance Boost | Enhance Boost | ||
---|---|---|---|
2★ | Lv0 Skill | 3 Feeders | 2 Feeders |
Lv0 Skill + Type | 3 Feeders | 3 Feeders | |
Max Skill | 3 Feeders | 3 Feeders | |
Max Skill + Type | 3 Feeders | 4 Feeders | |
3★ | Lv0 Skill | 9 Feeders | 12 Feeders |
Lv0 Skill + Type | 11 Feeders | 14 Feeders | |
Max Skill | 11 Feeders | 11 Feeders | |
Max Skill + Type | 8 Feeders | 15 Feeders |