|
|
(108 intermediate revisions by 14 users not shown) |
Line 1: |
Line 1: |
− | On Arena-like events arena skill replace normal unit skill and only it can be triggered. The more {{*}} unit the more chance to trigger skill.
| + | #REDIRECT [[Category:Arena]] |
− | | + | |
− | == Backstab==
| + | |
− | The unit with this skill has a certain chance to attack the most remote enemy unit.
| + | |
− | <br>(translated from Japanese version of Fantasica. The function details not confirmed yet)
| + | |
− | {{Arena_Skill|Backstab}}
| + | |
− | | + | |
− | == Critical Shot ==
| + | |
− | Inflicts massive damage and ignores defense skills ( not yet confirmed if it works )
| + | |
− | {{Arena_Skill|Critical Shot}}
| + | |
− | | + | |
− | == Defense Order ==
| + | |
− | After attacking, generates a shield that decreases the damage taken by all of your units for a certain period of time.
| + | |
− | <br>(translated from Japanese version of Fantasica. The function details not confirmed yet)
| + | |
− | {{Arena_Skill|Defense Order}}
| + | |
− | | + | |
− | == Double Attack ==
| + | |
− | Allows your unit to hit twice if triggered. However, each hit will only deal 80% of the damage he would otherwise deal with one hit.
| + | |
− | {{Arena_Skill|Double Attack}}
| + | |
− | | + | |
− | | + | |
− | == Drain Attack ==
| + | |
− | Attack inflicts 1/2 damage, but unit is healed for that same amount.
| + | |
− | {{Arena_Skill|Drain Attack}}
| + | |
− | | + | |
− | | + | |
− | == Incinerate ==
| + | |
− | Casts burning status on the attacked unit. The burning effect decrease target's HP through turns passing by.
| + | |
− | <br>(Contrary to poison, which decreases HP when the poisoned target attacks)
| + | |
− | <br>(translated from Japanese version of Fantasica. The function details not confirmed yet)
| + | |
− | {{Arena_Skill|Incinerate}}
| + | |
− | | + | |
− | == Iron Wall ==
| + | |
− | When attacked, will completely negate all damage caused by the attack. Any procing effect will still occur.
| + | |
− | {{Arena_Skill|Iron Wall}}
| + | |
− | | + | |
− | | + | |
− | == Nerve Strike ==
| + | |
− | Prevents a unit from using most skills for a set of number of turns
| + | |
− | {{Arena_Skill|Nerve Strike}}
| + | |
− | | + | |
− | | + | |
− | == Penta Attack ==
| + | |
− | Unknown effect.
| + | |
− | {{Arena_Skill|Penta Attack}}
| + | |
− | | + | |
− | | + | |
− | == Quadra Attack ==
| + | |
− | Allows your unit to hit four times. However, this also reduces the damage dealt by each hit. ( not yet confirmed how much )
| + | |
− | {{Arena_Skill|Quadra Attack}}
| + | |
− | | + | |
− | | + | |
− | == Snipe ==
| + | |
− | The unit with this skill has a certain chance to attack the enemy unit which has the fewest HP left.
| + | |
− | <br>(translated from Japanese version of Fantasica. The function details not confirmed yet)
| + | |
− | {{Arena_Skill|Snipe}}
| + | |
− | | + | |
− | == Speed Order ==
| + | |
− | Increases the speed of your entire team by a fixed amount.
| + | |
− | {{Arena_Skill|Speed Order}}
| + | |
− | | + | |
− | | + | |
− | == Stone Breath ==
| + | |
− | The enemy units within the affected area will be forbidden to attack for a certain period of time.
| + | |
− | <br>(Translated from Japanese version of Fantasica. The function details are not confirmed yet)
| + | |
− | {{Arena_Skill|Stone Breath}}
| + | |
− | | + | |
− | == Triple Attack ==
| + | |
− | Allows your unit to hit thrice. However, this also reduces the damage dealt by each hit. ( not yet confirmed how much )
| + | |
− | {{Arena_Skill|Triple Attack}}
| + | |