Difference between revisions of "Now Hiring"
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* Go to the BT Pts Ranking page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox. | * Go to the BT Pts Ranking page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox. | ||
* You Must have at least 1 BT Pt to be eligible for any rank reward | * You Must have at least 1 BT Pt to be eligible for any rank reward | ||
− | * | + | * Recruits can only be raised / evolved within the times listed above |
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
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!style="text-align:left;"| <h3>Boss Units and Combat</h3> | !style="text-align:left;"| <h3>Boss Units and Combat</h3> | ||
|- | |- | ||
− | || In Now Hiring, you'll assemble a team of 4 units and 4 monsters to do battle with would-be poachers intent on harming your | + | || In Now Hiring, you'll assemble a team of 4 units and 4 monsters to do battle with would-be poachers intent on harming your recruit. |
While there is a cost cap for your units, there are no limitations on which monsters you can use. | While there is a cost cap for your units, there are no limitations on which monsters you can use. | ||
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Press the Auto Build button and you will automatically form two teams using your highest level monsters and units. | Press the Auto Build button and you will automatically form two teams using your highest level monsters and units. | ||
− | There will also be times when your Allies' | + | There will also be times when your Allies' recruit will appear mid-battle to help out. |
This maiden's strength will depend largely on the strength of your monster team. | This maiden's strength will depend largely on the strength of your monster team. | ||
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Tap a boss unit to view how much cooldown is remaining on that unit. | Tap a boss unit to view how much cooldown is remaining on that unit. | ||
− | Boss units you encounter in Training will gradually advance on your | + | Boss units you encounter in Training will gradually advance on your recruit. |
− | If they reach your | + | If they reach your recruit, the boss unit will disappear and you will lose BT Pts. |
− | You can tap boss units to check how much time it will take for them to reach your | + | You can tap boss units to check how much time it will take for them to reach your recruit. |
− | Defeat the boss to earn BT Pts and EVENT ITEMs. BT Pts will affect your ranking and EVENT ITEM are used to grow your | + | Defeat the boss to earn BT Pts and EVENT ITEMs. BT Pts will affect your ranking and EVENT ITEM are used to grow your recruit. |
The first person who initiates a fight with a given boss (i.e. the person who found the boss), will also receive a Discovery Bonus when the boss is defeated. | The first person who initiates a fight with a given boss (i.e. the person who found the boss), will also receive a Discovery Bonus when the boss is defeated. | ||
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Special units deployed in boss unit battles will enjoy increased attack power. | Special units deployed in boss unit battles will enjoy increased attack power. | ||
− | Furthermore, including special units in your monster / unit teams will also increase your chances of meeting the rare boss units the | + | Furthermore, including special units in your monster / unit teams will also increase your chances of meeting the rare boss units the Exceptional 8 and the Flight School. |
Rare boss units offer more attractive rewards than your standard boss units. | Rare boss units offer more attractive rewards than your standard boss units. | ||
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The amount of the increase depends on the rarity of the unit - the higher the rarity, the larger the increase. | The amount of the increase depends on the rarity of the unit - the higher the rarity, the larger the increase. | ||
− | Only the rarest special unit and rarest special monster (for a total of two special units) will affect your chances of meeting the | + | Only the rarest special unit and rarest special monster (for a total of two special units) will affect your chances of meeting the Exceptional 8 and the Flight School. |
Here are your special units: | Here are your special units: | ||
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{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
|- | |- | ||
− | !style="text-align:left;"| <h3> | + | !style="text-align:left;"| <h3>{{Icon_s|Pro Apple}} Pro Apples</h3> |
|- | |- | ||
− | || | + | || Pro Apples are a special, event-exclusive item that you can use to nurture your recruit into a more powerful beast! |
− | You can get | + | You can get Pro Apples by defeating boss units. |
− | You nurture | + | You nurture recruits primarily by feeding them scrumptious, vitamin-packed goods like Luna, items, or unit cards. |
− | While you can substitute | + | While you can substitute Pro Apples for these items, please keep in mind that you will need Pro Apples to give your recruit the final push it needs to change forms. |
− | You can also get | + | You can also get Pro Apples as a Discovery / MVP Bonus. |
− | * | + | * Pro Apples will not be used in any future events and may even be reset after the event has concluded. |
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
|- | |- | ||
− | !style="text-align:left;"| <h3>Nuturing Your | + | !style="text-align:left;"| <h3>Nuturing Your Recruit</h3> |
|- | |- | ||
− | || Tap your | + | || Tap your recruit to gain access to the EVO area of the event. |
− | Here you will feed your | + | Here you will feed your recruit Luna, items, and cards to nurture them into a more advanced form. Tap on the Luna, Item, Card icons to convert those items to EVO Pts. |
− | As you gain EVO Pts, a bar will fill up above your | + | As you gain EVO Pts, a bar will fill up above your recruit indicating your current EVO progress. |
− | Only after you have fully filled the bar will you be ready to able to take the final preparations to evolve your | + | Only after you have fully filled the bar will you be ready to able to take the final preparations to evolve your recruit into its next form. |
− | Once the EVO Progress gauge has been filled, you will need to feed your | + | Once the EVO Progress gauge has been filled, you will need to feed your recruit a number of Pro Apples to EVO her to her next form. |
− | If you do not have enough Pro Apples, you will not be able to EVO your | + | If you do not have enough Pro Apples, you will not be able to EVO your recruit. Pro Apples CANNOT be used at this stage of development. |
− | Once you have evolved a | + | Once you have evolved a recruit in this fashion, you can press the Receive Reward button to stop the EVO process and receive your recruit. |
− | After receiving a | + | After receiving a recruit, you will be granted a new recruit to raise again from scratch. |
− | * Any excess EVO Pts gained when EVOing your | + | * Any excess EVO Pts gained when EVOing your recruit will be discarded. |
− | * Once you have received a | + | * Once you have received a recruit, your new recruit will arrive in its default, starting state. You will need to evolve your recruit again for it to change. |
− | * Mina will grant fewer EVO Pts than other 6★s when fed to your | + | * Mina will grant fewer EVO Pts than other 6★s when fed to your recruit. |
− | ** The number of EVO Pts and | + | ** The number of EVO Pts and Pro Apples need to evo your recruit will increase incrementally starting with your second maiden. |
− | * You can tap the Get | + | * You can tap the Get Reward button after the event has finished, but you won't be able to feed or evo it any more than its current state. |
|} | |} | ||
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{{Unit_Row|Atid}} | {{Unit_Row|Atid}} | ||
{{Unit_Row|Lacus}} | {{Unit_Row|Lacus}} | ||
− | |||
{{Unit_Row|Cazador}} | {{Unit_Row|Cazador}} | ||
{{Unit_Row|Khrisos}} | {{Unit_Row|Khrisos}} | ||
+ | {{Unit_Row|Camelo}} | ||
{{Unit_Row|Bose}} | {{Unit_Row|Bose}} | ||
{{Unit_Row|Connaissance}} | {{Unit_Row|Connaissance}} | ||
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{{Unit_Row|Connaissance|2|7,000|3}} | {{Unit_Row|Connaissance|2|7,000|3}} | ||
{{Unit_Row|Bose|3|14,000|8}} | {{Unit_Row|Bose|3|14,000|8}} | ||
− | {{Unit_Row| | + | {{Unit_Row|Camelo|4|34,000|12}} |
− | {{Unit_Row| | + | {{Unit_Row|Khrisos|5|50,000|20}} |
− | {{Unit_Row| | + | {{Unit_Row|Cazador|6|TBD|TBD}} |
{{Unit_Row|Lacus|7|TBD|TBD}} | {{Unit_Row|Lacus|7|TBD|TBD}} | ||
{{Unit_Row|Atid|8|N/A|N/A}} | {{Unit_Row|Atid|8|N/A|N/A}} | ||
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| 4-5 TBD || {{Icon_m|Time elixir p}} || Time Elixir(p) x 1 | | 4-5 TBD || {{Icon_m|Time elixir p}} || Time Elixir(p) x 1 | ||
|- | |- | ||
− | | 5-5 TBD || {{Icon_m| | + | | 5-5 TBD || {{Icon_m|Epona}} || Epona x 1 |
|- | |- | ||
− | | 6-5 TBD || {{Icon_m| | + | | 6-5 TBD || {{Icon_m|Trainee Apple}} || Trainee Apple x 10 |
|- | |- | ||
− | | 7-5 TBD || {{Icon_m| | + | | 7-5 TBD || {{Icon_m|Potion p}} || Potion(p) x 1 |
|- | |- | ||
− | | 8-5 TBD || {{Icon_m| | + | | 8-5 TBD || {{Icon_m|Pro Apple}} || Pro Apple x 3 |
|- | |- | ||
− | | 9-5 TBD || {{Icon_m| | + | | 9-5 TBD || {{Icon_m|Time elixir p}} || Time Elixir(P) x 1 |
|- | |- | ||
| 10-5 TBD || {{Icon_m|TBD}} || TBD | | 10-5 TBD || {{Icon_m|TBD}} || TBD | ||
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
− | ! Rank !! {{Icon|Ange}}<br>{{8*}} !! {{Icon|Diable}}<br>{{7*}} !! {{Icon|Ekreksis}}<br>{{6*}} !! {{Icon|Matar}}<br>{{5*}} !! {{Icon|Larimar}}<br>{{4*}}!! {{Icon|Title}}<br> !! {{Icon|Soma}}<br> !! {{Icon|Soul stone l}}<br> !! {{Icon|Ticket 5}}<br> !! {{Icon|Premium ticket2}}<br> !! {{Icon|Potion p}}<br> !! {{Icon| | + | ! Rank !! {{Icon|Ange}}<br>{{8*}} !! {{Icon|Diable}}<br>{{7*}} !! {{Icon|Ekreksis}}<br>{{6*}} !! {{Icon|Matar}}<br>{{5*}} !! {{Icon|Larimar}}<br>{{4*}}!! {{Icon|Title}}<br> !! {{Icon|Soma}}<br> !! {{Icon|Soul stone l}}<br> !! {{Icon|Ticket 5}}<br> !! {{Icon|Premium ticket2}}<br> !! {{Icon|Potion p}}<br> !! {{Icon|Sky Tonic}}<br> |
|- | |- | ||
− | | 1st || 8{{*}} Ange || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || The Future is Now<br>Infinite Possibility<br>Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || Soma x 10 || Soul Stone(L) x 10 || || || || | + | | 1st || 8{{*}} Ange || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || The Future is Now<br>Infinite Possibility<br>Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || Soma x 10 || Soul Stone(L) x 10 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 2nd - 5th || 8{{*}} Ange || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Infinite Possibility<br>Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || Soma x 7 || Soul Stone(L) x 7 || || || || | + | | 2nd - 5th || 8{{*}} Ange || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Infinite Possibility<br>Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || Soma x 7 || Soul Stone(L) x 7 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 6th - 10th || || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Infinite Possibility<br>Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 7 || || || || | + | | 6th - 10th || || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Infinite Possibility<br>Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 7 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 11th - 20th || || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 5 || || || || | + | | 11th - 20th || || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 5 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 21st - 40th || || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || || || || || | + | | 21st - 40th || || 7{{*}} Diable || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 41st - 70th || || || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 3 || || || || | + | | 41st - 70th || || || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || Downward Spiral<br>On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 3 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 71st - 100th || || || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 1 || || || || | + | | 71st - 100th || || || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 1 || || || || Sky Tonix x 2 |
|- | |- | ||
− | | 101st - 200th || || || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || || || || || | + | | 101st - 200th || || || 6{{*}} Ekreksis || 5{{*}} Matar || 4{{*}} Larimar || On The Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 201st - 400th || || || || 5{{*}} Matar || 4{{*}} Larimar || On the Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 1 || || || || | + | | 201st - 400th || || || || 5{{*}} Matar || 4{{*}} Larimar || On the Right Path<br>Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 1 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 401st - 700th || || || || 5{{*}} Matar || 4{{*}} Larimar || Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 1 || || || || | + | | 401st - 700th || || || || 5{{*}} Matar || 4{{*}} Larimar || Tomorrow's Soldier<br>Fresh Recruit || || Soul Stone(L) x 1 || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 701st - 1,200th || || || || 5{{*}} Matar || || Fresh Recruit || || || || || Potion(P) x 3 || | + | | 701st - 1,200th || || || || 5{{*}} Matar || || Fresh Recruit || || || || || Potion(P) x 3 || Sky Tonic x 2 |
|- | |- | ||
− | | 1,201st - 3,000th || || || || || 4{{*}} Larimar || || || || || || Potion(P) x 1 || | + | | 1,201st - 3,000th || || || || || 4{{*}} Larimar || || || || || || Potion(P) x 1 || Sky Tonic x 2 |
|- | |- | ||
− | | 3,001st - 5,000th || || || || || 4{{*}} Larimar || || || || || || || | + | | 3,001st - 5,000th || || || || || 4{{*}} Larimar || || || || || || || Sky Tonic x 2 |
|- | |- | ||
− | | 5,001st - 7,000th || || || || || || || || || || || Potion(P) x 1 || | + | | 5,001st - 7,000th || || || || || || || || || || || Potion(P) x 1 || Sky Tonic x 2 |
|- | |- | ||
!colspan=13|No rewards past rank 7,000th | !colspan=13|No rewards past rank 7,000th | ||
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== Winners == | == Winners == | ||
+ | |||
+ | [[Category:Raising Event]] |
Latest revision as of 16:50, 13 March 2018
Start Date | 2014-08-18 |
---|---|
End Date | 2014-08-21 |
Event Type | Raising Event |
Event Cards | Job Packs |
Japanese Wiki | Work Experience fairy Larimer |
Preceded By | The Atelier of Angels |
Followed By | The Tower of Trials |
[edit] Event Info
[edit] Event Schedule
- Start
- August 18th, 2014, post-maintenance
- End
- August 21th, 2014 at 2:00 am PST/PDT
- The above times may be subject to change without prior notice
- Go to the BT Pts Ranking page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
- You Must have at least 1 BT Pt to be eligible for any rank reward
- Recruits can only be raised / evolved within the times listed above
Boss Units and Combat |
---|
In Now Hiring, you'll assemble a team of 4 units and 4 monsters to do battle with would-be poachers intent on harming your recruit.
While there is a cost cap for your units, there are no limitations on which monsters you can use. In boss fights, your maximum hit points will vary depending on which monsters you have set in your team. Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points. Press the Auto Build button and you will automatically form two teams using your highest level monsters and units. There will also be times when your Allies' recruit will appear mid-battle to help out. This maiden's strength will depend largely on the strength of your monster team. Fighting boss units will incur a cooldown. You can use a Time Elixir at any time to instantly reset this cooldown. Tap a boss unit to view how much cooldown is remaining on that unit. Boss units you encounter in Training will gradually advance on your recruit. If they reach your recruit, the boss unit will disappear and you will lose BT Pts. You can tap boss units to check how much time it will take for them to reach your recruit. Defeat the boss to earn BT Pts and EVENT ITEMs. BT Pts will affect your ranking and EVENT ITEM are used to grow your recruit. The first person who initiates a fight with a given boss (i.e. the person who found the boss), will also receive a Discovery Bonus when the boss is defeated. The person who inflicts the most damage during the boss fight will receive a MVP Bonus after the boss has been defeated.
|
Special Units |
---|
Special units will offer certain bonuses when used in the Now Hiring event!
Special units deployed in boss unit battles will enjoy increased attack power. Furthermore, including special units in your monster / unit teams will also increase your chances of meeting the rare boss units the Exceptional 8 and the Flight School. Rare boss units offer more attractive rewards than your standard boss units. The amount of the increase depends on the rarity of the unit - the higher the rarity, the larger the increase. Only the rarest special unit and rarest special monster (for a total of two special units) will affect your chances of meeting the Exceptional 8 and the Flight School. Here are your special units: Job Packs
|
Group Battles |
---|
If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.
You can hit the Request Help! button by tapping the Group Battle on any boss that you've failed to defeat. Your request will be sent to a random selection of allies. You can only tap the Request Help! button once for each boss. If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button. Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple. Tap Join Fight to participate in the Group Battle. Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight. You can only have up to a total of 10 boss units active on your Check Battles screen at a single time. If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other allies in training. This includes bosses who have been defeated, but still have rewards left unclaimed.
|
Nuturing Your Recruit |
---|
Tap your recruit to gain access to the EVO area of the event.
Here you will feed your recruit Luna, items, and cards to nurture them into a more advanced form. Tap on the Luna, Item, Card icons to convert those items to EVO Pts. As you gain EVO Pts, a bar will fill up above your recruit indicating your current EVO progress. Only after you have fully filled the bar will you be ready to able to take the final preparations to evolve your recruit into its next form. Once the EVO Progress gauge has been filled, you will need to feed your recruit a number of Pro Apples to EVO her to her next form. If you do not have enough Pro Apples, you will not be able to EVO your recruit. Pro Apples CANNOT be used at this stage of development. Once you have evolved a recruit in this fashion, you can press the Receive Reward button to stop the EVO process and receive your recruit. After receiving a recruit, you will be granted a new recruit to raise again from scratch.
|
[edit] New Units / Monsters
New units available through Job Packs:
Unit | ★ | Type | C | S | R | Skill | Source | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ruccion |
8 | Magic | 30 | C | 150 | 139,503 | 143,758 | 158,255 | Area Attack, Quad Attack |
Job Packs Court Packs Five Star Plus Packs 2 Dream Packs Season 85 Standard Card Packs + Recruitment | |
Sylex |
7 | Magic | 30 | C | 150 | 114,983 | 88,186 | 95,863 | Poison, Acid Rain |
Job Packs Standard Card Packs | |
Dresden |
6 | Missile | 20 | C | 150 | 63,045 | 77,880 | 81,165 | Knockback, Triple Attack |
Standard Card Packs Added during Now Hiring | |
Tamale |
5 | Melee | 15 | B | 130 | 28,500 | 32,450 | 18,150 | Knockback | Standard Card Packs Added during Now Hiring | |
Kozue |
4 | Missile | 10 | C | 175 | 19,014 | 24,276 | 11,592 | Slow, Critical Shot |
Standard Card Packs Added during Now Hiring |
[edit] Reward Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Group Rank Rewards | |||||||||||
Ange |
8 | Melee | 30 | B | 130 | 171,049 | 141,190 | 141,090 | Knockback | Now Hiring Group Rank Reward 1st - 5th 15 units awarded | |
Diable |
7 | Missile | 20 | D | 150 | 101,169 | 113,491 | 103,540 | Slow, Incinerate |
Now Hiring Group Rank Reward 1st - 40th 120 units awarded | |
Ekreksis |
6 | Missile | 15 | D | 200 | 52,065 | 76,150 | 43,300 | Area Attack | Now Hiring Group Rank Reward 1st - 200th 600 units awarded | |
Matar |
5 | Melee | 20 | B | 130 | 30,600 | 20,900 | 27,050 | Poison | Now Hiring Group Rank Reward 1st - 1,200th 3,600 units awarded | |
Larimar |
4 | Magic | 10 | D | 150 | 16,334 | 14,274 | 24,392 | Slow | Now Hiring Group Rank Reward 1st - 700th 1,201st - 5,000th 13,500 units awarded | |
Evolution Rewards | |||||||||||
Atid |
7 | Magic | 25 | C | 130 | 103,492 | 94,396 | 111,120 | Knockback, Blink |
Now Hiring Evolution Stage 8 Reward | |
Lacus |
6 | Magic | 20 | D | 150 | 0 | 0 | 0 | Slow, Stone Breath |
Now Hiring Evolution Stage 7 Reward | |
Cazador |
5 | Missile | 10 | C | 150 | 35,000 | 45,800 | 38,550 | Poison, Drain Attack |
Now Hiring Evolution Stage 6 Reward | |
Khrisos |
5 | Melee | 25 | B | 130 | 38,200 | 34,650 | 27,450 | Knockback, Triple Attack |
Now Hiring Evolution Stage 5 Reward | |
Camelo |
5 | Magic | 15 | D | 150 | 21,200 | 28,500 | 33,750 | Poison | Now Hiring Evolution Stage 4 Reward | |
Bose |
4 | Missile | 15 | C | 150 | 24,332 | 26,380 | 15,467 | Knockback | Now Hiring Evolution Stage 3 Reward | |
Connaissance |
4 | Magic | 15 | D | 150 | 16,322 | 16,322 | 22,345 | Area Attack | Now Hiring Evolution Stage 2 Reward | |
Victory Rewards | |||||||||||
Mage |
6 | Magic | 25 | D | 150 | 61,270 | 53,330 | 73,005 | Area Attack, Defense Order |
Now Hiring 500 Victory Count Reward |
[edit] Job Evolution
Unit | ★ | Type | C | S | R | Skill | Source | Evolution Stage |
Points to Evolve |
Pro Apples to Evolve | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Larimar |
4 | Magic | 10 | D | 150 | 16,334 | 14,274 | 24,392 | Slow | Now Hiring Group Rank Reward 1st - 700th 1,201st - 5,000th 13,500 units awarded |
1 | 1,000 | 2 | |
Connaissance |
4 | Magic | 15 | D | 150 | 16,322 | 16,322 | 22,345 | Area Attack | Now Hiring Evolution Stage 2 Reward |
2 | 7,000 | 3 | |
Bose |
4 | Missile | 15 | C | 150 | 24,332 | 26,380 | 15,467 | Knockback | Now Hiring Evolution Stage 3 Reward |
3 | 14,000 | 8 | |
Camelo |
5 | Magic | 15 | D | 150 | 21,200 | 28,500 | 33,750 | Poison | Now Hiring Evolution Stage 4 Reward |
4 | 34,000 | 12 | |
Khrisos |
5 | Melee | 25 | B | 130 | 38,200 | 34,650 | 27,450 | Knockback, Triple Attack |
Now Hiring Evolution Stage 5 Reward |
5 | 50,000 | 20 | |
Cazador |
5 | Missile | 10 | C | 150 | 35,000 | 45,800 | 38,550 | Poison, Drain Attack |
Now Hiring Evolution Stage 6 Reward |
6 | TBD | TBD | |
Lacus |
6 | Magic | 20 | D | 150 | 0 | 0 | 0 | Slow, Stone Breath |
Now Hiring Evolution Stage 7 Reward |
7 | TBD | TBD | |
Atid |
7 | Magic | 25 | C | 130 | 103,492 | 94,396 | 111,120 | Knockback, Blink |
Now Hiring Evolution Stage 8 Reward |
8 | N/A | N/A |
[edit] Rewards
[edit] Victory Count Rewards
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[edit] Victory Count Rewards
Every 100 wins past ?? (first at ?? wins), |
[edit] Training Stage Rewards |
[edit] Rank Rewards
Based on rank as of August 21st, 2014 at 2:00am PST