Difference between revisions of "Heavens Reach"
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== Event Info == | == Event Info == | ||
'''Fanta Tactics: Heavens Reach | '''Fanta Tactics: Heavens Reach | ||
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Fanta Tactics is an event where you form Squads and Teams to battle to the top! | Fanta Tactics is an event where you form Squads and Teams to battle to the top! | ||
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The power of the First Squads of your teammates that come to your aid will be the same as when the team was formed. | The power of the First Squads of your teammates that come to your aid will be the same as when the team was formed. | ||
Any changes to your First Squad formations after joining the team will not be applied to other members' teams. | Any changes to your First Squad formations after joining the team will not be applied to other members' teams. | ||
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Only allies fulfilling the following requirements can come to your aid: | Only allies fulfilling the following requirements can come to your aid: | ||
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=== Event Schedule === | === Event Schedule === | ||
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Fanta Tactics: On Ghostly Sails will take place during the times listed below. | Fanta Tactics: On Ghostly Sails will take place during the times listed below. | ||
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START: April 16, 2015, post-maintenance | START: April 16, 2015, post-maintenance | ||
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[[Kusynth]], Gunner of the North(★6) | [[Kusynth]], Gunner of the North(★6) | ||
[[Prexion]], Voiceless Assassin(★5) | [[Prexion]], Voiceless Assassin(★5) | ||
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You can assemble up to three squads. All three squads will be present in your battles. | You can assemble up to three squads. All three squads will be present in your battles. | ||
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Find information on Squad Skills in the Squad Skills section. | Find information on Squad Skills in the Squad Skills section. | ||
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Teams consist of 3 members. Once 3 members have assembled, the battles will automatically begin. | Teams consist of 3 members. Once 3 members have assembled, the battles will automatically begin. | ||
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NPCs are picked randomly. Names are NPC-A through NPC-Z and NPC-AA through NPC-AN. | NPCs are picked randomly. Names are NPC-A through NPC-Z and NPC-AA through NPC-AN. | ||
ATK power of NPC squads is determined by your squads and teammate's squads. | ATK power of NPC squads is determined by your squads and teammate's squads. | ||
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In the Fanta Tactics: Heavens Reach event, you battle with your three Squads, the First Squads of your 2 teammates, and the First Squad of an ally if available. | In the Fanta Tactics: Heavens Reach event, you battle with your three Squads, the First Squads of your 2 teammates, and the First Squad of an ally if available. | ||
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Master Squad Skills, Attack Type Matchups, and Combos to rise to the top! | Master Squad Skills, Attack Type Matchups, and Combos to rise to the top! | ||
Find more information in the specific sections. | Find more information in the specific sections. | ||
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The combat flow in battles is shown in the picture below. | The combat flow in battles is shown in the picture below. | ||
[[File:FantaTacticsModes.jpg]] | [[File:FantaTacticsModes.jpg]] | ||
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**AUTO MODE** | **AUTO MODE** | ||
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* If a Squad Skill is available, it will be used immediately. | * If a Squad Skill is available, it will be used immediately. | ||
* Auto Mode may not always be the most strategic choice. | * Auto Mode may not always be the most strategic choice. | ||
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During battles in the Fanta Tactics, there are good and bad attack type matches. | During battles in the Fanta Tactics, there are good and bad attack type matches. | ||
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* Against a unit of the same type, your unit will deal normal damage. | * Against a unit of the same type, your unit will deal normal damage. | ||
* Enemy unit damage is also affected by attack type matchups. | * Enemy unit damage is also affected by attack type matchups. | ||
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In Fanta Tactics, special Combo Attacks can be used. | In Fanta Tactics, special Combo Attacks can be used. | ||
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[[File:FantaTacticsCombo.jpg]] | [[File:FantaTacticsCombo.jpg]] | ||
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Squad Skills can be activated during battles in the Fanta Tactics: Heavens Reach event. | Squad Skills can be activated during battles in the Fanta Tactics: Heavens Reach event. | ||
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* Skills may have the same name(Poison, Knockback, Blink, etc.), but different types and requirements. | * Skills may have the same name(Poison, Knockback, Blink, etc.), but different types and requirements. | ||
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**SQUAD SKILL HINT** | **SQUAD SKILL HINT** | ||
Try combining units with the same speeds, types, or rarities! | Try combining units with the same speeds, types, or rarities! | ||
Use higher rarity units for more effect! | Use higher rarity units for more effect! | ||
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Here are some of the different skill types: | Here are some of the different skill types: | ||
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* Skill effects are subject to change without prior warning. | * Skill effects are subject to change without prior warning. | ||
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Keep an eye out for BONUS Monsters! | Keep an eye out for BONUS Monsters! | ||
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Also, some of these BONUS Monsters have the ability to attack ALL of your units at once. | Also, some of these BONUS Monsters have the ability to attack ALL of your units at once. | ||
Their Wait Meter circle will change before they attack, destroy these enemies first! | Their Wait Meter circle will change before they attack, destroy these enemies first! | ||
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Fanta Tactics consists of 50 Floors. | Fanta Tactics consists of 50 Floors. | ||
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After the 50th Floor, looping EX Floors will become available. | After the 50th Floor, looping EX Floors will become available. | ||
Same as normal floors, Floor Bosses will appear once BT Pt requirements are met. | Same as normal floors, Floor Bosses will appear once BT Pt requirements are met. | ||
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Gain BT Pts by fighting battles. | Gain BT Pts by fighting battles. | ||
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You can increase the number of BT Pts you get by using Crimson Sabers! | You can increase the number of BT Pts you get by using Crimson Sabers! | ||
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Get an Overkill bonus by dealing more damage than the monster's remaining HP! | Get an Overkill bonus by dealing more damage than the monster's remaining HP! | ||
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* Damage done by Crimson Sabers is not included in Overkill bonuses. | * Damage done by Crimson Sabers is not included in Overkill bonuses. | ||
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* Imperial Shield Rewards will be sent to your Inbox. | * Imperial Shield Rewards will be sent to your Inbox. | ||
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Collect Imperial Shields and exchange them for items and even special units. | Collect Imperial Shields and exchange them for items and even special units. | ||
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* The above requirements must be met to make Imperial Shield exchanges. | * The above requirements must be met to make Imperial Shield exchanges. | ||
* The deadline to trade in your Imperial Shield rewards is April 23, 2015 at 2:00 am PST/PDT. | * The deadline to trade in your Imperial Shield rewards is April 23, 2015 at 2:00 am PST/PDT. | ||
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・Daily Items | ・Daily Items | ||
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* Imperial Shield Rewards will be sent to your Inbox. | * Imperial Shield Rewards will be sent to your Inbox. | ||
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TEAM UP! Beat the clock and get BETTER REWARDS! | TEAM UP! Beat the clock and get BETTER REWARDS! | ||
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* Players who clear the designated bracket after the time limit has ended will not be included in the clear count. | * Players who clear the designated bracket after the time limit has ended will not be included in the clear count. | ||
* If you clear the designated bracket after the time limit for it has ended, you will still get the lowest level reward. | * If you clear the designated bracket after the time limit for it has ended, you will still get the lowest level reward. | ||
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High Score Rewards are given to players who rank highest in each bracket. | High Score Rewards are given to players who rank highest in each bracket. | ||
Revision as of 14:12, 16 April 2015
Start Date | 2015-04-16 |
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End Date | 2015-04-20 |
Event Type | Tactics Event |
Event Cards | Ultimate Plus Packs 7 |
Preceded By | Bones of the Earth |
Followed By | TBD |
Event Info
Fanta Tactics: Heavens Reach
Fanta Tactics is an event where you form Squads and Teams to battle to the top! Clear the floors for BT Pts and rewards!
You can form Teams after building your Squads by pressing the Form Team button at the top of the event page.
Once pressing the Form Team button, players will be automatically be added to a team. Teams will disband after 10 battles.
Your Team will consist of your 3 Squads, the First Squads of your 2 teammates, and the First Squad of one available ally.
The power of the First Squads of your teammates that come to your aid will be the same as when the team was formed. Any changes to your First Squad formations after joining the team will not be applied to other members' teams.
Only allies fulfilling the following requirements can come to your aid: ・Event participant ・First Squad is assembled ・Last login is within the past hour ・NOT a member of your current team
Fighting battles uses CP. One CP is restored every 10 minutes. CP can be restored instantly by using Time Elixirs or Ethereal Plasma. Each Ethereal Plasma will restore all CP.
- There is a limit to the number of Time Elixirs you can use.
- Limit resets each day at 4:00 AM, 8:00 AM, 12:00 PM, 4:00 PM, 8:00 PM, and 12:00 AM PST/PDT.
Winning battles will earn you BT Pts and Imperial Shields. Earning enough BT Pts will bring out a Floor Boss. Defeat the Floor Boss to rise to the next floor. Trade Imperial Shields for amazing rewards - including a new 8★ unit!
- Items obtained from exchanging Imperial Shields will be sent to your Inbox.
Event Schedule
Fanta Tactics: On Ghostly Sails will take place during the times listed below.
START: April 16, 2015, post-maintenance END: April 20, 2015 at 2:00 am at PST/PDT
- Event schedule may be subject to change without prior notice.
- Go to the Rankings page after the event has finished to confirm your final rankings and press Receive to have your ranking rewards sent to your Inbox.
- You must have earned at least 1 BT Pt to be eligible for any rank reward.
- The deadline to receive ranking rewards and trade Imperial Shields for rewards is April 23, 2015 at 2:00 am PST/PDT.
Special Units
Special units are units that offer bonuses during the Fanta Tactics: Heavens Reach event.
Special units in your Squad receive the following bonuses: ・a higher drop rate for Imperial Shields ・increase in ATK power and HP during battles
The higher the rarity of the special unit, the higher the stat boost. Ally and teammate special units will also receive a stat boost when added to Squad One.
- Imperial Shield bonuses will not be applied to ally and teammate special units.
- Imperial Shield bonuses after a victory will be determined by the single highest rarity special unit in your own squads.
The special units for Fanta Tactics: Heavens Reach are listed below.
Ultimate Plus Packs 7 units Iglesia, Innocence Lost(★9) Garudas, Born of Flame(★8) Allvar, Valiant Seal(★7) Kusynth, Gunner of the North(★6) Prexion, Voiceless Assassin(★5)
Squads |
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You can assemble up to three squads. All three squads will be present in your battles. Each Squad consists of 6 units with no deploy cost limit. Squad One is sent to assist teammates and allies in their battles. The formation of Squad One that is sent to teammates and allies is set when you join a team. Any changes you make to your first squad after joining a team will not be applied to your teammates or allies. The ATK, HP, Wait Time, Type, and Skill of your Squads are determined by the units you include. For example, if you use units with fast speeds, the wait time after attacking becomes shorter. Squad Type(Melee, Missile, or Magic) is the type there are the most units of in the squad.
Using Attack Type Matchups to your advantage is vital to success in the Fanta Tactics event. Find information on Squad Skills in the Squad Skills section. |
Teams |
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Teams consist of 3 members. Once 3 members have assembled, the battles will automatically begin. Press the Form Team button on the event page to join or create a team.
Team formation takes up to 60 seconds. Battle begins automatically if 3 players are found. If after 30 seconds 3 players are not found, the player at the top of the team list can press the Form Team button and 2 options will appear - FORM and WAIT. If FORM is chosen, NPCs are added to any open slots and battle will begin. If WAIT is chosen, an additional 30 seconds is given to wait for players to join. After the 30 seconds pass, NPCs are added to any open slots and battle will begin. Teams are automatically disbanded after 10 battles.
The Form Team button will only be available once you form your First Squad. NPCs are picked randomly. Names are NPC-A through NPC-Z and NPC-AA through NPC-AN. ATK power of NPC squads is determined by your squads and teammate's squads. |
Battles |
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In the Fanta Tactics: Heavens Reach event, you battle with your three Squads, the First Squads of your 2 teammates, and the First Squad of an ally if available. Fighting battles uses CP. One CP is restored every 10 minutes. CP can be restored instantly by using Time Elixirs or Ethereal Plasma. ・Each Time Elixir restores 1 CP. ・Each Ethereal Plasma restores all CP.
There are 2 types of battles: Normal Battles and Boss Battles. In both, victory is yours when all enemy monsters are defeated. A victory earns you BT Pts, an Overkill Bonus, Imperial Shields, and EXP for the units you used. Failed battles also give (much smaller) bonuses if at least one enemy monster was defeated. Battles can be continued by using Potions or Ethereal Plasma which heal all the HP of your squads.
Boss battles can be challenged again using CP, even if you choose not to continue with Potions or Plasma. Defeated monsters will NOT reappear and Boss HP will NOT be restored. Master Squad Skills, Attack Type Matchups, and Combos to rise to the top! Find more information in the specific sections. |
Combat in Battles |
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The combat flow in battles is shown in the picture below. File:FantaTacticsModes.jpg Targeting is not necessary to attack monsters.
Auto Mode can be switched on and off during battles. In a Auto Mode, attacking monsters is automatically done. You can still target specific monsters manually.
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Attack Type Matchups |
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During battles in the Fanta Tactics, there are good and bad attack type matches. ・Good Matchups In a good matchup, your unit will do 1.5X its normal damage against the enemy unit. Ex.) Magic units(staff icon) do 1.5 x damage to Melee units(sword icon). ・Bad Matchups In a bad matchup, your unit will do 0.5X its normal damage against the enemy unit. Ex.) Magic units(staff icon) do 0.5 x damage to Missile units(bow icon).
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Combo Attacks |
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In Fanta Tactics, special Combo Attacks can be used. You can use Combo Attacks by tapping ready(no wait time) units in a row. Combos reach a MAX of 6 attacks. The higher the combo, the greater the damage to enemies. Combo attacks will continue to hit the same enemy even if its HP is reduced to zero.
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Squad Skills |
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Squad Skills can be activated during battles in the Fanta Tactics: Heavens Reach event. You can choose one skill per Squad. Depending on the units you use, it may be possible for you to choose from several skills. To pick what skill you want to use, tap the Edit Squad button, then choose the unit whose skill you want to use and then tap Edit. The units in your Squad will determine the Squad Skills, requirements, and effect sizes(S, M, L, XL). There are two types of Squad Skills: Active and Passive ACTIVE SKILLS Use these skills when you choose. You must meet the necessary requirements before using these skills. PASSIVE SKILLS These skills trigger automatically. You must meet the necessary requirements before using these skills.
Try combining units with the same speeds, types, or rarities! Use higher rarity units for more effect! Here are some of the different skill types: ・Area Attack Damages all enemies. ・Poison Poisons one enemy. Enemy will receive poison damage for a set number of enemy moves. ・Acid Storm Poisons all enemies. Enemies will receive poison damage for a set number of enemy moves. ・Slow Slows all enemies until next move. ・Knockback Slows one enemy until next move. ・Attack Boost Boost team's ATK until next move. ・Last Stand Boosts your ATK for a set number of moves. ・Joined by Fate Increases your ATK. ・Double Attack Hit one enemy 2 times. ・Triple Attack Hit one enemy 3 times. ・Quad Attack Hit one enemy 4 times. ・Penta Attack Hit one enemy 5 times. ・Critical Shot Ignores attack type of single enemy for one hit. ・Scatter Shot Ignores attack type of all enemies, hits random enemy for a number of hits. ・Drain Attack Heals HP depending on damage dealt. ・Sprint Reduces your Wait time for a number of moves. ・Speed Order Reduces team's Wait time for a number of moves. ・Indomitable Reduces damage you receive for a number of moves. ・Defense Order Reduces damage your team receives for a number of moves. ・Incinerate Ignites a single enemy. Enemy will receive fire damage for a set number of friendly moves. ・Fire Storm Ignites all enemies. Enemies will receive fire damage for a set number of friendly moves. ・Armor Break Reduces DEF of single enemy for a number of attacks. ・Meltdown Reduces DEF of all enemies for a number of attacks. ・Nerve Strike Reduces ATK of one enemy for a number of enemy moves. ・Chain Lightning Reduces ATK of all enemies for a number of enemy moves. ・Stone Breath Freezes Wait Meter of all enemies for a time. ・Stone Shot Freezes Wait Meter of one enemy for a time. ・Snipe Gives a slight chance for a critical hit. No effect on bosses. ・Blood Pact Boosts your ATK. ・Angelic Aura Protects allies from one attack. ・Iron Wall Protects you from one attack. ・Riposte Reflects damage when attacked. ・Blink Protects you from one attack and slows enemy. ・Hex Hits one enemy - damage depends on its remaining HP. ・Taunt Forces enemy to lock on and reduces its damage. ・Life Boost Increases your HP. ・Maiden Charm Heals your HP. ・Goddess Charm Heals ally HP. ・Life Boost Increases your HP.
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BONUS Monsters |
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Keep an eye out for BONUS Monsters! Sometimes, a monster with a colored BONUS logo will appear in battle. These enemies offer special BONUSES. Red: Bonus BT Pts! Yellow: Bonus Shields! Blue: Bonus EXP! The more BONUS Monsters you destroy, the more bonuses you get. If they show up, take them down! Also, some of these BONUS Monsters have the ability to attack ALL of your units at once. Their Wait Meter circle will change before they attack, destroy these enemies first! |
Floors |
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Fanta Tactics consists of 50 Floors. There is a Floor Boss on every floor. Floor Bosses will appear after you reach the amount of BT Pts necessary. These bosses must be destroyed for you to move on to the next floor. While a Floor Boss battle is active, you cannot fight normal battles.
After the 50th Floor, looping EX Floors will become available. Same as normal floors, Floor Bosses will appear once BT Pt requirements are met. |
BT Points |
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Gain BT Pts by fighting battles. Victories earn you loads of BT Pts. Failed battles will also net you some BT Pts(much less) if you have destroyed at least one enemy. You can increase the number of BT Pts you get by using Crimson Sabers! |
Overkill |
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Get an Overkill bonus by dealing more damage than the monster's remaining HP! Overkill bonuses depend on the amount of Overkill damage you do. The more damage, the greater the bonus! Combos are especially effective for doing extra damage!
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Event Items |
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Use special items to get the edge! ・Ethereal Plasma Ethereal Plasma can be used to MAX your CP. After a defeat, it can also be used to continue the battle with your Squads and HP restored. The enemy's HP will not be restored.
・Crimson Saber Using Crimson Sabers increases the amount of BT PTs you get for 5 battles. Crimson Sabers also deal damage to all enemy monsters at the beginning of the battle for 5 battles.
・Imperial Shields Imperial Shields can be exchanged for items and even reward units. You can get Shields by defeating enemies in battle. Failed battles will also net you some Shields(much less) if you have destroyed at least one enemy. Shields can be traded by tapping the Exchange Shields button on the event page.
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Imperial Sheild Exchange |
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Collect Imperial Shields and exchange them for items and even special units. ・Exchange Cost This is the number of Imperial Shields needed to trade in for an item. You will not be able to make the exchange without the necessary Shields. ・Exchange Left Some items and units have a limit to the number of times they can be traded for. When the number of exchanges left hits 0, you will no longer be able to trade for that item. ・Floor Requirement Some rewards require that you reach a certain floor before you can trade for them. You will not be able to make the exchange without meeting the necessary Floor requirement. ・Availability There is a deadline to trade in your Imperial Shields. Once the deadline has passed, you will no longer be able to trade in your Shields.
・Daily Items Some items will only be available to trade for one day. They are marked with a Today! icon. Daily items will be refreshed at 4:00 am PST/PDT each day. Daily items from the previous day will no longer be available past 4:00 am PST/PDT.
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Floor Rewards |
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TEAM UP! Beat the clock and get BETTER REWARDS! In Fanta Tactics the 50 Floors are divided into 5 Brackets, 1 Bracket = 10 Floors. Every 10th Floor is a target floor. Clear the target floor within the time limit and you may get a higher level reward. The more people who clear the designated bracket, the better the rewards. If you do not clear a bracket within the given time limit, you will only receive the lowest possible reward for that bracket.
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Floor Bracket Rankings |
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High Score Rewards are given to players who rank highest in each bracket. Get ranked by the highest number of BT Pts you earn in ONE battle for each bracket within the designated time limit. The higher your score, the higher your rank. You can check your rank per bracket by tapping a certain bracket from the Check Progress section. Rankings will stop updating once the time limit has ended. You can only check your rank for one designated floor bracket at a time. Top rankers will take home the goods!
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Final Rankings |
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High Score Rewards are given to players who rank highest in each bracket. Get ranked by the highest number of BT Pts you earn in ONE battle for each bracket within the designated time limit. The higher your score, the higher your rank. You can check your rank per bracket by tapping a certain bracket from the Check Progress section. Rankings will stop updating once the time limit has ended. You can only check your rank for one designated floor bracket at a time. Top rankers will take home the goods!
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New Units
The following units in Dream Packs Season 66 gave a higher drop rate for Gold Skulls, an increase in ATK power and HP during battles when deployed as Battle Units:
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Event Units | |||||||||||
Iglesia |
9 | Magic | 30 | D | 150 | 192,178 | 226,882 | 243,071 | Area Attack, Defense Order |
Ultimate Plus Packs 7 One Shot Packs 13 Dream Packs Season 89 Mini Phoenix Packs OP Unit Exchange OP Unit Exchange 5 | |
[[]] |
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Allvar |
7 | Melee | 20 | B | 130 | 0 | 0 | 0 | Slow | Ultimate Plus Packs 7 Mini Sunshine Packs Ultimate Plus Packs 23 Mini Revival Packs 4 | |
Kirsynth |
6 | Missile | 25 | C | 175 | 77,920 | 70,000 | 59,120 | Knockback, Stone Shot |
Standard Card Packs Added during Heavens Reach | |
Prexion |
5 | Melee | 10 | B | 130 | 31,250 | 23,250 | 27,000 | Poison, Triple Attack |
Standard Card Packs Added during Heavens Reach |
Reward Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Rank Rewards | |||||||||||
Margarethe |
8 | Magic | 30 | C | 150 | 132,680 | 148,894 | 175,349 | Slow, Stone Breath |
Heavens Reach Rank Reward + Recruitment 1st - 30th 30 units awarded | |
Yura |
7 | Melee | 25 | C | 130 | 126,401 | 111,878 | 80,510 | Knockback, Quad Attack |
Heavens Reach Rank Reward + Recruitment 1st - 200th 200 units awarded | |
Cassetete |
6 | Melee | 25 | C | 130 | 0 | 0 | 0 | Knockback, Nerve Strike |
Heavens Reach Rank Reward + Recruitment 1st - 700th 700 units awarded | |
Spira |
5 | Missile | 15 | C | 150 | 38,850 | 22,900 | 28,500 | Knockback, Speed Order |
Heavens Reach Rank Reward + Recruitment 1st - 4000th 4000 units awarded | |
Objects Rewards | |||||||||||
Lenis |
8 | Missile | 25 | C | 175 | 128,395 | 170,243 | 126,663 | Knockback, Critical Shot |
Heavens Reach 750,000 Imperial Shield Reward | |
[[]] |
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[[]] |
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Bosses
Boss | ★ | Type | ||||
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Margarethe_m |
8 | B | A | B | ||
Yura_m |
7 | B | A | A | ||
Cassetete_m |
6 | B | C | B | ||
Spira_m |
5 | B | C | D |