Difference between revisions of "A Hard Day's Knight"
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{{Unit_header_s|Evolution<br>Stage|Points<br>to Evolve|Valor Swords<br>to Evolve}} | {{Unit_header_s|Evolution<br>Stage|Points<br>to Evolve|Valor Swords<br>to Evolve}} | ||
− | {{Unit_Row|Rena_6|Starter|10,000| | + | {{Unit_Row|Rena_6|Starter|10,000|6}} |
{{Unit_Row|Rena_7|1|100,000|30}} | {{Unit_Row|Rena_7|1|100,000|30}} | ||
{{Unit_Row|Rena_8|2|200,000|50}} | {{Unit_Row|Rena_8|2|200,000|50}} |
Latest revision as of 08:58, 4 July 2016
Start Date | 2016-06-30 |
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End Date | 2016-07-04 |
Event Type | Raising Event |
Event Cards |
Busy Knight Series Unlimited Challenger Packs 25 One Shot Packs 66 |
Preceded By | Words with Wings |
Followed By |
The Way of Glory The Shady Hill Keepers |
[edit] Event Info
Help your Knight be the best she can be! You, alongside your monsters and allies, must help your Knight grow to her final form while protecting her from enemies!
Training during the event will take place in special, event-exclusive stages.
Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.
Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!
Training Bosses may also reward you with Valor Blades(S), a special item used to nurture your flourishing Knight.
Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!
Also look out for Force of Nature and Stars 9 to get more BT Pts!
[edit] Event Schedule
A Hard Day's Knight will take place during the times listed below:
Start: June 30, 2016 post-maintenance End: July 4, 2016 at 2:00 am PST/PDT
- The above times may be subject to change without prior notice.
- Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
- You must have at least 1 BT Pt to be eligible for any rank reward.
- Knights can only be raised / evolved within the time period listed above.
Boss Units and Combat |
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In A Hard Day's Knight, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Knight.
In boss fights, your maximum hit points will vary depending on which monsters you have set in your team. Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points. Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units.
This Knight's strength will depend largely on the strength of your monster team.
You can use a Time Elixir at any time to instantly reset this cooldown. Tap a boss unit to view how much cooldown is remaining on that unit.
If they reach your Knight, the boss unit will disappear and you will lose BT Pts. You can tap boss units to check how much time it will take for them to reach your Knight.
The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.
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Bonus Units |
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Bonus units will offer certain bonuses when used in the A Hard Day's Knight event!
Rare bosses offer more attractive rewards than your standard bosses. The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss.
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Group Battles |
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If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.
Your request will be sent to a random selection of allies. You can only tap the Request Help! button once for each boss.
Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple. Tap Join Fight to participate in the Group Battle.
If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training. This includes bosses who have been defeated, but still have rewards left unclaimed.
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Guiding Knights |
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Tap your Knight to gain access to the EVO area of the event.
As you gain EVO Pts, a bar will fill up above the Knight indicating your current EVO progress.
If you do not have enough Valor Blades(L), you will not be able to EVO your Knight. Valor Blades(S) CANNOT be used at this stage of development.
After fully evolving a Knight, you will be granted a new one to raise again from scratch.
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[edit] New Units
New units introduced in the Busy Knight Series gave bonuses:
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Busy Knight Series | |||||||||||
Sansa |
10 | Missile | 30 | C | 150 | 288,165 | 299,982 | 285,007 | Knockback, Pariah |
Busy Knight Series 10★ Mu Ticket Exchange Untradeable | |
Pauline |
9 | Magic | 30 | C | 150 | 0 | 0 | 0 | Slow, Sleetstorm |
Busy Knight Series OP Unit Exchange 3 | |
Trixi |
8 | Melee | 30 | C | 130 | 183,448 | 123,244 | 143,362 | Area Attack, Iron Wall |
Busy Knight Series Standard Card Packs | |
Dory |
8 | Magic | 25 | C | 150 | 0 | 0 | 0 | Poison, Balefire |
Busy Knight Series | |
Rosalyn |
7 | Melee | 20 | C | 130 | 0 | 0 | 0 | Knockback, Quad Attack |
Busy Knight Series | |
Ileana |
7 | Missile | 20 | C | 150 | 102,758 | 116,120 | 86,340 | Poison, Acid Rain |
Busy Knight Series | |
Madeline |
6 | Missile | 15 | C | 150 | 67,068 | 81,815 | 54,253 | Knockback, Critical Shot |
Busy Knight Series Standard Card Packs | |
Este |
6 | Magic | 20 | C | 150 | 74,885 | 60,410 | 80,585 | Slow, Stone Breath |
Busy Knight Series |
[edit] Reward Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Group Rank Rewards | |||||||||||
Avengelyne |
10 | Melee | 30 | B | 130 | 313,219 | 265,007 | 264,007 | Area Attack, Piercing Flash |
A Hard Day's Knight Group Rank Reward 1st - 35th 110 units awarded | |
Hyperion |
9 | Melee | 30 | C | 130 | 270,378 | 207,440 | 206,508 | Knockback, Iron Wall |
A Hard Day's Knight Group Rank Reward 1st - 250th 500 units awarded | |
Charise |
8 | Missile | 30 | D | 175 | 183,859 | 158,255 | 128,395 | Area Attack, Gravity Pulse |
A Hard Day's Knight Group Rank Reward 1st - 1,000th 2,000 units awarded | |
Apropos |
7 | Melee | 20 | C | 130 | 116,499 | 78,260 | 106,572 | Slow, Nerve Strike |
A Hard Day's Knight Group Rank Reward 1st - 2,500th 5,000 units awarded | |
Rena_6 |
6 | Melee | 15 | C | 130 | 82,825 | 63,045 | 45,250 | Knockback, Critical Shot |
A Hard Day's Knight Group Rank Reward 1st - 3,500th 7,000 units awarded | |
Evolution Rewards | |||||||||||
Rena_9 |
9 | Melee | 30 | C | 130 | 254,640 | 214,843 | 185,233 | Slow, Riposte |
A Hard Day's Knight Final Evolution Reward | |
Rena_8 |
8 | Melee | 30 | C | 130 | 160,822 | 147,192 | 126,663 | Poison, Speed Order |
A Hard Day's Knight Evolution Stage 2 Reward | |
Rena_7 |
7 | Melee | 20 | C | 130 | 118,773 | 95,815 | 82,880 | Poison, Drain Attack |
A Hard Day's Knight Evolution Stage 1 Reward |
[edit] Sprite Evolution
Unit | ★ | Type | C | S | R | Skill | Source | Evolution Stage |
Points to Evolve |
Valor Swords to Evolve | ||||
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Rena_6 |
6 | Melee | 15 | C | 130 | 82,825 | 63,045 | 45,250 | Knockback, Critical Shot |
A Hard Day's Knight Group Rank Reward 1st - 3,500th 7,000 units awarded |
Starter | 10,000 | 6 | |
Rena_7 |
7 | Melee | 20 | C | 130 | 118,773 | 95,815 | 82,880 | Poison, Drain Attack |
A Hard Day's Knight Evolution Stage 1 Reward |
1 | 100,000 | 30 | |
Rena_8 |
8 | Melee | 30 | C | 130 | 160,822 | 147,192 | 126,663 | Poison, Speed Order |
A Hard Day's Knight Evolution Stage 2 Reward |
2 | 200,000 | 50 | |
Rena_9 |
9 | Melee | 30 | C | 130 | 254,640 | 214,843 | 185,233 | Slow, Riposte |
A Hard Day's Knight Final Evolution Reward |
3 | Final | Final |
- Valor Sword amount doubles, each time you Receive Reward and restart.
- Points to Evolve also doubles, each time you Receive Reward and restart.
[edit] Rewards
[edit] Victory Count Rewards
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[edit] Victory Count RewardsEvery 100 wins past 1,000 (first at 1,100 wins), |
[edit] Training Stage Rewards |
Training Stage Rewards are determined at random.
[edit] Rank Rewards
Based on rank as of July 4, 2016 at 2:00am PST
Players that ranked through 4,500th were also rewarded with 3 x TBD.