Difference between revisions of "Spring Winds"

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(Training Stage Rewards)
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| 4-5 Flowering Ambition || {{Icon_m|Danu}} || Danu x 1
 
| 4-5 Flowering Ambition || {{Icon_m|Danu}} || Danu x 1
 
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| 5-5 Blooming Star || {{Icon_m|TBD}} || Magic Lamp x 7
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| 5-5 Blooming Star || {{Icon_m|TBD}} || TBD
 
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| 6-5 Rocky Road || {{Icon_m|TBD}} || Broken Junk x 10
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| 6-5 Rocky Road || {{Icon_m|TBD}} || TBD
 
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| 7-5 Snake in the Grass || {{Icon_m|Premium ticket2}} || 4{{*}}+ Ticket x 1
 
| 7-5 Snake in the Grass || {{Icon_m|Premium ticket2}} || 4{{*}}+ Ticket x 1

Revision as of 21:59, 22 April 2015

Spring Winds
Spring Winds release banner.png
Start Date 2015-04-20
End Date 2015-04-23
Event Type Raising Event
Event Cards Extreme Packs Season 12
Preceded By Heavens Reach
Followed By TBD
Spring Winds announcement.jpg
Spring Winds release.jpg

Event Info

Buds blossom beautifully only when taken tender care of... You, alongside your monsters and allies, must help your Blossom to bloom into her final form while protecting her from enemies!


Training during the event will take place in special event-exclusive stages.

Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.

Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!


Training Bosses may also reward you with Nectars of Growth(L) - a special item used to nurture your flourishing Blossom.

Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!


Also look out for Force of Nature and Stars 9 to get more BT Pts!

Event Schedule

The Spring Winds event will take place during the times listed below:


Start: April 20, 2015 post-maintenance End: April 23, 2015 at 2:00 am PST/PDT.


  • The above times may be subject to change without prior notice.
  • Go to the BT Pts Ranking page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
  • You must have at least 1 BT Pt to be eligible for any rank reward.
  • Blossoms can only be raised / evolved within the times listed above.


Boss Units and Combat

In Spring Winds, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Blossom.


While there is a cost cap for your units, there are no limitations on which monsters you can use.

In boss fights, your maximum hit points will vary depending on which monsters you have set in your team.

Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points.

Press the Auto Build button and you will automatically form two teams using your highest level monsters and units.


There will also be times when your Ally's Blossom will appear mid-battle to help out.

This Blossom's strength will depend largely on the strength of your monster team.


Fighting boss units will incur a cooldown.

You can use a Time Elixir at any time to instantly reset this cooldown.

Tap a boss unit to view how much cooldown is remaining on that unit.


Boss units you encounter in Training will gradually advance on your Blossom.

If they reach your Blossom, the boss unit will disappear and you will lose BT Pts.

You can tap boss units to check how much time it will take for them to reach your Blossom.


Defeat the boss to earn BT Pts and Nectars of Growth(S). BT Pts will affect your ranking and Nectars of Growth(S) are used to help guide your Blossom.


The first person who initiates a fight with a given boss (i.e. the person who found the boss), will also receive a Discovery Bonus when the boss is defeated.

The person who inflicts the most damage during the boss fight will receive a MVP Bonus after the boss has been defeated.


  • Arena / Player skills will not activate during Boss Unit battles.
  • You cannot battle a boss unit that has already reached your Blossom.
    • Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player.**


Special Units

Special monster / unit cards will offer certain bonuses when used in the Spring Winds event!


Special cards deployed in boss unit battles will enjoy increased attack power (all).

Furthermore, including special cards in your monster / unit teams will also increase your chances of meeting the rare boss units (only applies to single highest rarity event card).


Rare boss units offer more attractive rewards than your standard boss units.

The higher the rarity of the special unit/monster, the larger the increase in your chances of meeting a rare boss.


Here are your special cards:


'Season 58 Step Up Packs:'

  • Phoenix, Skies of Flame (9★ Monster)
  • Cedric, Blessings of Nature (8★ Monster)
  • Cyril, Darkest Intention (7★ Monster)
  • Asma, Cannon of Gold (6★)
  • Cambria, Forest Troll (5★)

Group Battles

If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.


You can hit the Request Help! button by tapping the Group Battle on any boss that you've failed to defeat.

Your request will be sent to a random selection of allies.

You can only tap the Request Help! button once for each boss.


If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button.

Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple.

Tap Join Fight to participate in the Group Battle.


Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight.


You can only have up to a total of 10 boss units active on your Check Battles screen at a single time.

If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training.

This includes bosses who have been defeated, but still have rewards left unclaimed.


    • Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player.**
  • You will not lose any BT Pts for enemies reaching your allies' Blossoms.

Nectar L icon.png Nectar

Nectar are special, event-exclusive items that you can use to nurture your Blossom into a more powerful unit!


You can sometimes get Nectars of Growth(S) by defeating training bosses.

You nurture Blossoms primarily by giving them gifts like Nectars of Growth(S), Luna, items, or unit cards.

While you can substitute Nectars of Growth(L) for these items, please keep in mind that you will NEED Nectars of Growth(L) to give your Blossom the final push it needs to change forms.

Nectars of Growth(L) come bundled with some card packs.


  • Nectars of Growth(S) and Nectars of Growth(L) will not be used in any future events and may even be reset after the event has concluded.


Guiding Blossoms

Tap your Blossom to gain access to the EVO area of the event.


Here you will give your Blossoms Luna, items, and cards to nurture them into a more advanced form. Tap on the Luna, Item, Card icons to convert those items to EVO Pts.

As you gain EVO Pts, a bar will fill up above the Blossom indicating your current EVO progress.


Once the EVO Progress gauge has been filled, you will need to give your Blossom a number of Nectars of Growth(L) to EVO her to her next form.

If you do not have enough Nectars of Growth(L), you will not be able to EVO your Blossom. Nectars of Growth(S) CANNOT be used at this stage of development.


Once you have evolved a Blossom in this fashion, you can press the Receive Blossom button to stop the EVO process and receive your Blossom.

After fully evolving a Blossom, you will be granted a new one to raise again from scratch.


  • Any excess EVO Pts gained when EVOing the Blossom will be discarded.
  • Once you have received a Blossom, your Blossom will arrive in her default, starting state. You will need to evolve your Blossom again for her to change.
  • Mina will grant fewer EVO Pts than other 6★s when given to Blossoms.
  • The number of EVO Pts and Nectars of Growth(L) needed to EVO your Blossom will increase incrementally starting with your second Blossom.
  • You can tap the Receive Blossom button after the event has finished, but you won't be able to give or EVO her any more than her current state.

New Units / Monsters

New units/monsters available through Extreme Packs Season 12:

Monster Type Speed Melee icon.png Missile icon.png Magic icon.png Base HP
(Max HP)
Source
Phoenix m.gif Phoenix m icon.png
Phoenix_m
9 Air icon.png C S S A 70,000
(1,310,470)
Extreme Packs Season 12
Prestige Packs Volume 15
OP Unit Exchange
OP Unit Exchange 5
Cedric m.gif Cedric m icon.png
Cedric_m
8 Ground icon.png D B A B 50,000
(837,050)
Extreme Packs Season 12
Dream Packs Season 85
Standard Card Packs
Added On 11/21/2015
Cyril m.gif Cyril m icon.png
Cyril_m
7 Ground icon.png D B B A 45,000
(664,245)
Extreme Packs Season 12
Dream Packs Season 85
Standard Card Packs
Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Asma.gif Asma icon.png
Asma
6 Missile 25 D 175 0 0 0 Area Attack Standard Card Packs
Added during Spring Winds
Cambria.gif Cambria icon.png
Cambria
5 Melee 10 C 130 0 0 0 Knockback Standard Card Packs
Added during Spring Winds

Reward Units

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source
Group Rank Rewards
Elarinya.gif Elarinya icon.png
Elarinya
8 Melee 25 C 130 179,619 137,009 128,380 Knockback,

Riposte
Spring Winds
Group Rank Reward
1st - 10th
20 units awarded
Sarika.gif Sarika icon.png
Sarika
7 Magic 20 C 150 103,613 90,533 113,515 Slow,

Stone Breath
Spring Winds
Group Rank Reward
1st - 100th
200 units awarded
Brise.gif Brise icon.png
Brise
6 Melee 15 C 130 0 0 0 Area Attack,

Triple Attack
Spring Winds
Group Rank Reward
1st - 350th
700 units awarded
Venta.gif Venta icon.png
Venta
5 Missile 10 D 175 33,750 35,400 28,650 Area Attack,

Speed Order
Spring Winds
Group Rank Reward
1st - 2,000th
4,000 units awarded
Pomme 4.gif Pomme 4 icon.png
Pomme_4
4 Melee 10 B 130 28,030 16,719 11,094 Slow,

Triple Attack
Spring Winds
Group Rank Reward
1st - 4,000th
8,000 units awarded


Evolution Rewards
Sakura 8.gif Sakura 8 icon.png
Sakura_8
8 Magic 30 C 150 145,519 136,950 183,859 Slow,

Stone Breath
Spring Winds
Final Evolution Reward
Untradeable
Yaehime.gif Yaehime icon.png
Yaehime
7 Melee 20 C 130 0 0 0 Poison,

Nerve Strike
Spring Winds
Evolution Stage 4 Reward
Aprile.gif Aprile icon.png
Aprile
6 Missile 15 C 150 73,005 78,275 65,100 Poison,

Critical Shot
Spring Winds
Evolution Stage 3 Reward
Vieris.gif Vieris icon.png
Vieris
5 Magic 15 C 150 28,450 30,100 36,300 Slow,

Stone Breath
Spring Winds
Evolution Stage 2 Reward
Dandelion.gif Dandelion icon.png
Dandelion
4 Missile 15 D 200 14,732 24,513 22,007 Area Attack,
Critical Shot
Spring Winds
Evolution Starter Stage
Ultimate Plus Packs 9
Standard Card Packs

Sprite Evolution

Unit Type C S R Ground icon.png Air icon.png Sea icon.png Skill Source Evolution
Stage
Points
to Evolve
Magic Lamps
to Evolve
Dandelion.gif Dandelion icon.png
Dandelion
4 Missile 15 D 200 14,732 24,513 22,007 Area Attack,
Critical Shot
Spring Winds
Evolution Starter Stage
Ultimate Plus Packs 9
Standard Card Packs
1 15,000 5
Vieris.gif Vieris icon.png
Vieris
5 Magic 15 C 150 28,450 30,100 36,300 Slow,

Stone Breath
Spring Winds
Evolution Stage 2 Reward
2 150,000 45
Aprile.gif Aprile icon.png
Aprile
6 Missile 15 C 150 73,005 78,275 65,100 Poison,

Critical Shot
Spring Winds
Evolution Stage 3 Reward
3 250,000 70
Yaehime.gif Yaehime icon.png
Yaehime
7 Melee 20 C 130 0 0 0 Poison,

Nerve Strike
Spring Winds
Evolution Stage 4 Reward
4 450,000 100
Sakura 8.gif Sakura 8 icon.png
Sakura_8
8 Magic 30 C 150 145,519 136,950 183,859 Slow,

Stone Breath
Spring Winds
Final Evolution Reward
Untradeable
5 Final Final

Rewards

Victory Count Rewards

Victories Reward
5 Nectar L icon.png Nectar (L) x 1
10 Potion p icon.png Potion(P) x 2
15 Nectar L icon.png Nectar (L) x 2
25 Epona icon.png Epona x 1
35 Nectar L icon.png Nectar (L)x 3
50 Time elixir p icon.png Time Elixir(P) x 2
75 Title icon.png Blossom Bearer
100 Enurta icon.png Enurta x 1
130 Blank icon.png 4★+ Ticket x 2
160 Nectar L icon.png Nectar (L) x 5

Victory Count Rewards

Victories Reward
190 Potion p icon.png Potion(P) x 5
220 Time elixir p icon.png Time Elixir(P) x 5
250 Nectar L icon.png Nectar (L) x 7
280 Potion icon.png Potion x 5
310 Nectar L icon.png Nectar (L) x 10
350 Time elixir icon.png Time Elixir x 10
400 Ticket 5 icon.png 5★+ Ticket 1
450 Ticket 6 plus icon.png 6★ and Up Ticket x 1
550 {Nectar L icon.png Nectar (L) x 12
650 Ichor icon.png Ichor x 5

Every 100 wins past 650 (first at 750 wins),
one random reward.

Training Stage Rewards

Stage Reward
1-5 Sleeping Seeds Nectar L icon.png Nectar (L) x 3
2-5 Spring has Sprung Potion p icon.png Potion(p) x 2
3-5 Reach for the Top Anu icon.png Anu x 1
4-5 Flowering Ambition Danu icon.png Danu x 1
5-5 Blooming Star Blank icon.png TBD
6-5 Rocky Road Blank icon.png TBD
7-5 Snake in the Grass Premium ticket2 icon.png 4★+ Ticket x 1
8-12 TBD Ambrosia icon.png Ambrosia x 3
9-13 TBD Time elixir p icon.png Time Elixir(P) x 1
10-5 TBD Blank icon.png TBD
11-5 TBD Blank icon.png TBD
12-5 TBD Blank icon.png TBD
13-5 TBD Blank icon.png TBD
14-5 TBD Blank icon.png TBD
15-5 TBD Blank icon.png TBD
16-?? TBD Blank icon.png TBD x ?
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