Roll the Dice
Start Date | 2014-02-19 |
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End Date | 2014-02-23 |
Event Type | Casino |
Event Cards | Step Up Packs 17 |
Japanese Wiki | Rose garden a sense of illusion |
Event Info
Event Schedule
- Start
- February 19th, 2014, post-maintenance
- End
- February 23rd, 2014, at 2:00 am (PST/PDT)
- The above times may be subject to change without prior notice.
- Final Rank Rewards will be distributed only after the event has ended.
- The deadline to receive any event-related reward is ??th, 2014 by 2:00 am PST/PDT.
- Player rankings will NOT reset after the Head Start Rankings have finished.
Bonus Units
The following units, introduced in Step Up Packs 17, gave bonuses during Roll the Dice:
Unit | ★ | Type | C | S | R | Skill | Source | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Durandal |
7 | Melee | 25 | C | 130 | 113,015 | 93,871 | 103,467 | Knockback, Critical Shot |
Step Up Packs 17 Prestige Packs Volume 7 Standard Card Packs | |
Monnaie |
6 | Missile | 20 | C | 150 | 84,555 | 61,385 | 71,275 | Knockback, Critical Shot |
Standard Card Packs Added during Roll the Dice | |
Bunny |
5 | Magic | 20 | D | 150 | 36,200 | 25,000 | 30,100 | Knockback, Atk Boost (Male), Speed Order |
Standard Card Packs Added during Roll the Dice | |
Memel |
5 | Melee | 25 | B | 130 | 34,250 | 29,050 | 25,950 | Poison, Incinerate |
Standard Card Packs Added during Roll the Dice | |
Clover |
4 | Melee | 20 | C | 130 | 24,380 | 17,936 | 22,742 | Knockback, Nerve Strike |
Standard Card Packs Added during Roll the Dice | |
Diamond |
4 | Magic | 20 | D | 150 | 22,802 | 21,170 | 17,924 | Slow, Defense Order |
Standard Card Packs Added during Roll the Dice |
Rewards
Reward Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Joker |
7 | Magic | 30 | C | 175 | 103,540 | 97,807 | 105,459 | Poison, Stone Breath |
Roll the Dice Rank Reward + Recruitment 1st - 50th 50 units awarded | |
Tesera |
6 | Missile | 25 | C | 130 | 82,720 | 66,330 | 71,275 | Slow, Blink |
Roll the Dice Rank Reward + Recruitment 1st - 350th 350 units awarded | |
Riche |
6 | Missile | 25 | C | 150 | 82,790 | 72,935 | 61,490 | Slow, Snipe |
Roll the Dice Gold Treasure Chest Reward | |
Poker |
5 | Melee | 15 | B | 130 | 30,950 | 27,000 | 18,150 | Poison, Critical Shot |
Roll the Dice Rank Reward + Recruitment 1st - 1,500th 1,500 units awarded | |
Spade |
4 | Melee | 20 | B | 130 | 28,825 | 14,587 | 19,508 | Slow, Iron Wall |
Roll the Dice Rank Reward + Recruitment 1st - 30th 51st - 200th 351st - 10,000th 9,830 units awarded |
Chest Rewards
Treasure chests are a type of special square on the Board. Opening a chest requires a die roll that matches or exceeds the given, target number (rolling to pop a chest does NOT require Dice Pts). Note that you only have ONE chance to roll and open a chest; if your roll does NOT achieve a high enough amount to open the chest, you will then pass it.
There are also special Key Cards that will allow you to pop open a treasure chest without the need of a die roll. Key Cards are can be acquired from treasure chests and Ally squares.
Chest rewards are randomized. Below are some of the rewards you can find in each chest type/rarity.
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Lap Rewards
Lap Rewards are sent to your Inbox after the appropriate lap has been completed.
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