User:Jarrbox

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Revision as of 05:25, 30 August 2017 by Jarrbox (Talk | contribs)

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Ui mlb icon.png Percy mlb icon.png Chululu 10 mlb icon.png
Kuro & Shiro mlb icon.png Shorthair mlb icon.png Rysober mlb icon.png Shumar mlb icon.png

If you have screenshots of unit/monster stats but don't feel like editing the wiki, we will gladly put it in for you!


Fanta Username: Jarrbox
Fanta ID: 61213012
KIK:: jarrbox
LINE: jarrbox

Bae's Fanta Username: mkai455
Bae's Fanta ID: 1000231128
Bae's KIK: mkainoren

(I sometimes know what I'm doing half the time)

Emeralde m.gif Lilium m.gif Alfheim m.gif Alala m.gif

Notes About Wiki Stuff:

Formulas for Ascension Values
In general, the values for ascension have shown the following pattern:
  • Atk: Atk Asc Value = (MLB_ATK)/20
    e.g. If a unit ascends attack and has 532,000 Land Atk, it will ascend land attack in increments of 26,600 per ascension. This rule applies for both empowered and un-empowered units.
  • Cost: Units with costs of 35, 25, 20, 15, 10, and 5(?) will decrease the cost by 1. Units with costs of 30 and 40 will decrease the cost by 2.
  • Range: Range will always increase by 5.
  • HP: HP Asc Value = (MLB_HP)/10
    e.g. If a unit ascends HP and has 1,550,000 HP, it will ascend HP in increments of 155,000 per ascension. This rule applies for both empowered and un-empowered units.

So as long as the MLB stats of a unit and what it ascends, the values of the ascension can be calculated.
I sound like a mega nerd I'm sorry

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