Event Info
Help your Athlete be the best she can be! You, alongside your monsters and allies, must help your Athlete grow to her final form while protecting her from enemies!
Training during the event will take place in special, event-exclusive stages.
Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.
Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!
Defeat Force of Nature or Stars 9 when they appear in a stage to get more BT Pts!
Training Bosses may also reward you with School Trophies (S), a special item used to nurture your growing Athlete.
Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!
Event Schedule
Track & Feels will take place during the times listed below:
Start: October 16, 2017 post-maintenance
End: October 23, 2017 at 2:00 am PST/PDT
- The above times may be subject to change without prior notice.
- Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
- You must have at least 1 BT Pt to be eligible for any rank reward.
- Athletes can only be raised / evolved within the time period listed above.
Boss Units and Combat
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In Track & Feels, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Athlete.
While there is a cost cap for your units, there are no limitations on which monsters you can use.
In boss fights, your maximum hit points will vary depending on which monsters you have set in your team.
Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points.
Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units.
There will also be times when your Ally's Athlete will appear mid-battle to help out.
This Athlete's strength will depend largely on the strength of your monster team.
Fighting boss units will cause you to incur a cooldown.
You can use a Time Elixir at any time to instantly reset this cooldown.
Tap a boss unit to view how much cooldown is remaining on that unit.
Boss units you encounter in Training will gradually advance on your Athlete.
If they reach your Athlete, the boss unit will disappear and you will lose BT Pts.
You can tap boss units to check how much time it will take for them to reach your Athlete.
Defeat the boss to earn BT Pts and School Trophies (S). BT Pts will affect your ranking and School Trophies (S) is used to help nourish your Athlete.
The first person who initiates a fight with a given boss (i.e. the person who found the boss) will also receive a Discovery Bonus when the boss is defeated.
The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.
- Arena / Player skills will not activate during Boss Unit battles.
- You cannot battle a boss unit that has already reached your Athlete.
- Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **
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Bonus Units
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Bonus units will offer certain bonuses when used in the Track & Feels event!
Including a bonus unit in your team will also increase your chances of meeting rare bosses.
This bonus will be determined by the single, highest-rarity bonus unit on your team.
All bonus units deployed in boss battles will have increased ATK and receive MORE PTS for defeating bosses.
Rare bosses offer more attractive rewards than standard bosses.
The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss.
NOTE: The amount of bonus ATK conferred by bonus units is directly tied to their level. It is recommended that players enhance their units to receive maximum benefits.
- Additions may be made to this list without prior notice.
- Ω Garrity, and TBD are NOT included in Extreme Packs.
- 10★s and 11★s cannot be traded.
- Bonus units cannot be traded during the event.
- Bonuses only active during Track & Feels event.
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Sneak Attacks
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- This feature is new as of Track & Feels, October 2017.
When tapping the Fight button, there is a chance that you may initiate a Sneak Attack.
Sneak Attacks, when triggered, will instanty destroy the opposing boss.
You must have at least one of the unit types listed below on your team in order to have a chance at initiating a Sneak Attack:
・any 11★ unit
・any monster unit
・any bonus unit
The weaker the boss you encounter, the higher the chance you have to initiate a Sneak Attack.
Neither the type, nor number, of rewards you receive will be effected by a successful Sneak Attack.
Sneak Attacks will not trigger if you select Flee.
Players who manage to defeat an enemy using a Sneak Attack may be awarded with Apples (S) and BT Pts.
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Group Battles
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If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.
You can hit the Request Help! button by tapping Group Battle on any boss that you've failed to defeat.
Your request will be sent to a random selection of allies.
You can only tap the Request Help! button once for each boss.
If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button.
Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple.
Tap Join Fight to participate in the Group Battle.
Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight.
You can only have up to a total of 10 boss units active on your Check Battles screen at a single time.
If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training.
This includes bosses who have been defeated, but still have rewards left unclaimed.
- Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **
- You will not lose any BT Pts for enemies reaching your allies' Athletes.
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School Trophiess
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School Trophies (S) and School Trophies (L) are special event-exclusive items that you can use to nurture your Athlete into a more powerful unit!
You can sometimes get School Trophies (S) by defeating training bosses.
You nurture Athletes primarily by giving them gifts like School Trophiess (S), Luna, items, or unit cards.
While you can substitute School Trophies (L) for these items, please keep in mind that you will NEED School Trophies (L) to give your Athlete the final push it needs to change forms.
School Trophies (L) comes bundled with some card pack purchases.
- School Trophies (S) and School Trophies (L) will not be used in any future events and may even be reset after the event has concluded.
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Hype
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- This feature is new as of Track & Feels, October 2017.
Hype is an item you can use prior to battle to instantly defeat that boss.
To use Hype, press Use Fire! instead of Fight! when you encounter a boss.
Along with instantly defeating the boss, Hypes will also confer bonus BT Pts.
Hype comes bundled with some card pack purchases.
- Hype will not be used in any future events and may even be reset after the event has concluded.
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Guiding Athletes
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Tap your Athlete to gain access to the EVO area of the event.
Here you will give your Athlete Luna, items, and cards to nurture them into a more advanced form.
Tap on the Luna, Item, or Card icons to convert those items to EVO Pts.
As you gain EVO Pts, a bar will fill up above the Athlete indicating your current EVO progress.
Once the EVO Progress gauge has been filled, you will need to give your Athlete a number of School Trophies (L) to EVO her to her next form.
If you do not have enough School Trophies (L), you will not be able to EVO your Athlete. School Trophies (S) CANNOT be used at this stage of development.
Once you have evolved a Athlete in this fashion, you can press the Receive Athlete button to stop the EVO process and receive your Athlete.
After fully evolving a Athlete, you will be granted a new one to raise again from scratch.
- Any excess EVO Pts gained when EVOing the Athlete will be discarded.
- Once you have received a Athlete, your Athlete will arrive in her default, starting state. You will need to evolve your Athlete again for her to change.
- 6★ Mina, Legendary Storyteller will grant fewer EVO Pts than other 6★s when given to Athletes.
- The number of EVO Pts and School Trophies (L) needed to EVO your Athlete will increase incrementally starting with your second Athlete.
- You can tap the Receive Athlete button after the event has finished, but you won't be able to give items or EVO her any more than her current state.
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New Units
New units introduced in Extreme Packs Season 111 gave bonuses:
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Unit |
★ |
Type |
C |
S |
R |
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Skill |
Source
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Extreme Packs Season 111
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[[]]
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[[]]
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[[]]
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[[]]
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Unit |
★ |
Type |
C |
S |
R |
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Skill |
Source
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Three Step Packs 76
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Clare
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8
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Magic
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10
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C
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150
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0
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0
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0
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Knockback, Atrophy
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Life's A Beach Rank Reward 1st - 5,000th
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[[]]
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[[]]
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-->
Reward Units
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Unit |
★ |
Type |
C |
S |
R |
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Skill |
Source
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Group Rank Rewards
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[[]]
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Evolution Rewards
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[[]]
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[[]]
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Sprite Evolution
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Unit |
★ |
Type |
C |
S |
R |
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Skill |
Source |
Evo Stage |
Pts to Evolve |
Jelly to Evolve
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[[]]
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Starter |
150,000 |
30
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[[]]
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1 |
250,000 |
70
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[[]]
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2 |
350,000 |
110
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[[]]
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3 |
750,000 |
170
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[[]]
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4 |
Final |
Final
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- School Trophies amount doubles, each time you Receive Reward and restart.
- Points to Evolve also doubles, each time you Receive Reward and restart.
Rewards
Victory Count Rewards
Victories
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Reward
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5 |
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School Trophies(L) x 1
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10 |
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Time Elixir(P) x 2
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20 |
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School Trophies(L) x 3
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30 |
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Hype x 1
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50 |
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Potion x 2
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70 |
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School Trophies(L) x 5
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100 |
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Time Elixir x 2
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130 |
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Hype x 2
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160 |
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School Trophies(L) x 7
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200 |
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Aer
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Victory Count Rewards
Victories
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Reward
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250 |
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7★+ Ticket
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300 |
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School Trophies(L) X 10
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350 |
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Ichor x 5
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400 |
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School Trophies(L) x 12
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500 |
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Aeru x 1
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600 |
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School Trophies(L) x 16
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700 |
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Hype x 3
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800 |
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Aery x 1
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1,000 |
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Aurora Essence x 3
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1,200 |
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Aerora x 1
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Every 100 wins past 1,200 (first at 1,300 wins), one random reward.
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BT Point Rewards
Points
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Reward
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1,000,000 |
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Time Elixir(P) x 5
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2,000,000 |
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Potion(P) x 5
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4,000,000 |
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Time Elixir(P) x 10
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6,000,000 |
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Potion(P) x 10
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8,000,000 |
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School Trophies(L) x 10
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10,000,000 |
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Earth Stone x 100
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12,000,000 |
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School Trophies(L) x 50
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14,000,000 |
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Life Stone x 200
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16,000,000 |
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School Trophies(L) x 100
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18,000,000 |
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Aeroma x 1
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Training Stage Rewards
Stage |
Boss
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Reward
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1-5 |
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School Trophies(S) x 50 School Trophies(L) x2
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2-5 |
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Potion(P)
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3-5 |
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School Trophies(L) x 2
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4-5 |
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Time Elixir(P) x 1
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5-5 |
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Epona
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6-5 |
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School Trophies(S) x 100
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7-5 |
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TBD
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Training Stage Rewards
Stage |
Boss
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Reward
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8-5 |
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School Trophies(L) x 4
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9-5 |
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Time Elixir(P) x 1
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10-5 |
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Anu
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11-5 |
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School Trophies(L) x 6
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12-5 |
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Potion(P) x2
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13-5 |
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Time Elixir x 1
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14-5 |
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Danu
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Training Stage Rewards
Stage |
Boss
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Reward
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15-5 |
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School Trophies(L) x 15
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16-5 |
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TBD
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17-5 |
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TBD
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18-5 |
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TBD
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19-5 |
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TBD
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20-5 |
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TBD
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Rank Rewards
Based on rank as of February 23, 2017 at 2:00am PST
Players that ranked through 4,000th were also rewarded with 3 x TBD.
Rank |
11★ |
10★ |
9★ |
8★ |
7★ |
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1st |
111 x 5 |
222 |
333 |
444 |
E5 |
T!! T2 T3 T4 |
Aurora Essence x 22 |
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Star Coin x 3 |
Stone Set x 50
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2nd - 3rd |
111 x 4 |
222 |
333 |
444 |
E5 |
T2 T3 T4 |
Aurora Essence x 19 |
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Star Coin x 3 |
Stone Set x 47
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4th - 6th |
111 x 3 |
222 |
333 |
444 |
E5 |
T2 T3 T4 |
Aurora Essence x 17 |
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Star Coin x 2 |
Stone Set x 45
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7th - 12th |
111 x 3 |
222 |
333 |
444 |
E5 |
T2 T3 T4 |
Aurora Essence x 15 |
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Star Coin x 1 |
Stone Set x 40
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13th - 20th |
111 x 3 |
222 |
333 |
444 |
E5 |
T3 T4 |
Aurora Essence x 12 |
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Star Coin x 1 |
Stone Set x 35
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21st - 30th |
111 x 2 |
222 |
333 |
444 |
E5 |
T3 T4 |
Aurora Essence x 10 |
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Star Coin x 1 |
Stone Set x 32
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31st - 50th |
111 x 1 |
222 |
333 |
444 |
E5 |
T3 T4 |
Aurora Essence x 8 |
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Star Coin x 1 |
Stone Set x 30
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51st - 70th |
111 x 1 |
222 |
333 |
444 |
E5 |
T4 |
Aurora Essence x 6 |
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Star Coin x 1 |
Stone Set x 25
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71st - 100th |
111 x 1 |
222 |
333 |
444 |
E5 |
T4 |
Aurora Essence x 4 |
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Star Coin x 1 |
Stone Set x 20
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101st - 150th |
111 x 1 |
222 |
333 |
444 |
E5 |
T4 |
Aurora Essence x 2 |
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Star Coin x 1 |
Stone Set x 15
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151st - 200th |
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222 |
333 |
444 |
E5 |
T4 |
Aurora Essence x 2 |
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Star Coin x 1 |
Stone Set x 10
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201st - 400th |
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222 |
333 |
444 |
E5 |
T4 |
Aurora Essence x 1 |
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Stone Set x 5
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401st - 800th |
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222 |
333 |
444 |
E5 |
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Ichor x 10 |
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801st - 1,600th |
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333 |
444 |
E5 |
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Ichor x 7 |
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1,601st - 3,000th |
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333 |
444 |
E5 |
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Ichor x 4 |
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1,601st - 3,000th |
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444 |
E5 |
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Ichor x 2 |
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1,601st - 3,000th |
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E5 |
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Ichor x 1 |
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No rewards past rank 8,000th
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Event Rankings
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