Machina Ex Deus
Start Date | 2015-1-16 |
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End Date | 2015-1- |
Event Type | Clash Event |
Event Cards | TBD |
Preceded By | Here Comes the Rain |
Followed By | TBD |
Event Info
Clash of Legends: Machina Ex Deus
Clash of Legends is a new type of event where you gain BT Pts by defeating foes in battles of different difficulty levels.
There are 4 difficulty levels. Battles at each level will be fought between your team and a CPU team of up to 8 units each. Four units from each team will begin the fight, and the others will be switched in as the first 4 fall. A battle is won when all the units on the opposing team have fallen. During battles, Arena Skills will be used instead of normal skills.
Starting a battle consumes CP (Clash Points). One CP is restored every 15 minutes. Time Elixirs and TBD may also be used to restore CP.
After selecting a difficulty level, you can prepare your team for battle. You may create up to 4 teams, each consisting of up to 8 Battle Units and 4 Support Units.
Battle Units will fight against the 8 units of the enemy team. Support Units will not fight during battles, but instead contribute by lending their skills to the Battle Units. Battle units have a total cost cap of 200. Support Units have no cost cap. Units with no skills cannot be selected as a Support Unit. Only ONE SUPPORT UNIT may be chosen PER SKILL.
Treasure Chests may drop when you defeat enemies during battle. There are 3 kinds of chests - bronze, silver, and gold. Gold chests will give the best rewards when opened.
Special items called TBD can be found by opening treasure chests and answering assist requests. These TBD can be traded in for rewards items - including a new 8★ unit!
- Items obtained from treasure chests and exchanging TBD will be sent to your Inbox.
Event Schedule
Clash of Legends: Machina Ex Deus will take place during the times listed below.
START: January 16th, 2015, post-maintenance
END: TBD at 2:00 am PST/PDT
- Event schedule may be subject to change without prior notice.
- Go to the Rankings page after the event has finished to confirm your final rankings and press Receive to have your ranking rewards sent to your Inbox.
- You must have earned at least 1 BT Pt to be eligible for any rank reward.
- TBD exchanges will be available until TBD, 2015 at 2:00 am PST/PDT.
Special Units
Special units are units that offer unique bonuses during the Clash of Legends: Machina Ex Deus event.
Set a special unit as one of you Battle Units to receive the following bonuses: ・ Bonus BT Pts for battle victories ・ Increase in ATK power and HP during battles The higher the rarity of the special unit, the better the bonuses.
- No bonuses will be applied if a special unit is set as a Support Unit.
- The BT Pt bonus after a victory will be determined by the single highest rarity special unit in your battle team.
The event units for Clash of Legends: Machina Ex Deus are listed below.
TBD units:
Difficulty Levels |
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You may choose from 4 different battle difficulty levels. The four difficulty levels are listed below:
As the level becomes more difficult, more powerful enemies will appear. Enemies will also grow stronger as you gain more victories. Enemies from higher difficulty battles will drop rarer treasure chests.
As your victories for each difficulty level increases, the Legend difficulty level will appear randomly. The Legend difficulty level has a time limit of 15 minutes. You will not be able to begin a Legend battle once the time limit has passed. Also, while the Legend difficulty level is up, enemies in all difficulty levels will have a higher chance of dropping treasure chests when defeated. |
Regaining CP |
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CP is consumed each battle. The required CP is different for each difficulty level. One CP is restored every 15 minutes. CP can be restored instantly with Time Elixirs and TBD. Each Time Elixir will restore 2 CP. Each TBD will resore all CP.
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Preparing for Battle |
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Prepare for battle by setting up your team. Battle prep begins once you have selected a difficulty level and consists of the following: 1. Confirming the Enemy Team At the top of the battle prep screen, the enemy team's 8 units are shown. Units 1 through 4 will be the first to appear during battle. Units 5 through 8 will appear one by one in order, replacing the first 4 as they fall in battle. 2. Creating Your Team Up to 4 teams can be created to use against a variety of enemies, each consisting of Battle Units and Support Units. Battle Units will be deployed in battles, and up to 8 can be selected with a total cost cap of 200. Support Units will contribute by lending their skills to Battle Units during battles. Up to 4 Support Units may be selected. Support Units have no cost cap. Units without a skill cannot be selected as a Support Unit. And only one unit can be selected for any one skill. 3. Setting the Attack Order You can set the attack order of your units by tapping the Set Order button at the bottom of the screen. Units 1 through 4 in red will be the first units to fight. Units 5 through 8 in blue will be switched on to the battlefield in order as Units 1 through 4 fall. Enemy units will attack your units in order from 1 to 8. There is no attack order for Support Units.
Find out more about selecting units for your team and setting the attack order in the Attack Type Matchups section. |
Clash of Legends Battles |
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In the Clash of Legends: Machina Ex Deus, you will go to battle with your team. Battles are fought between your team and a CPU team with up to 8 units each. Four units from each team will appear on the battlefield at a time. As the four units on the field fall, the remaining units will replace them in order. The battle is won when all units on the enemy team have been defeated. During battle, there are good and bad attack type matches. In an good matchup, a unit will do 1.5X its normal damage. In a bad matchup, a unit will only do 0.5X its normal damage. Against a unit of the same attack type, a unit will do its normal damage. More details can be found in the Attack Type Matchups section of the rules. A Clash Counter will count down towards 0 each time a turn is taken. The count starts at 20 and when it hits 0, both teams receive a 2X attack boost. The count is immediately reset to 20 and if it reaches 0 again during the same battle, a 3X attack boost will be applied, followed by a 4X boost, and so on. The MAX attack boost that can be applied from the Clash Counter is 10X. If the Clash Counter hits 0 when the attack boost is 10X, then the victory will go to the team with more units remaining. If both teams have the same number remaining, then the victory goes to you. Enemy units sometimes drop treasure chests when defeated. There are 3 kinds of treasure chests with rarer chests giving better rewards. The treasure chests open only when you are victorious. BT Pts are earned even when defeated, but fewer than from a victory. After a defeat, you may choose to use a Potion or Lucky Flask to continue the battle and aim for a victory. Active unit skills, the Clash Counter, and Support Unit skills will be reset when a battle is continued. If a battle is not continued, any treasure chests found during that battle will be forfeit and cannot be opened.
This limit is reset at the following times each day: 4:00 am PST/PDT, 4:00 pm PST/PDT. Arena skills will be activated during battles. You may receive assists from other players at the start of a battle. Assists will only be received when an ally or other player has answered your assist request before the start of a battle. A maximum of five assists can be received for a single battle.
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Attack Type Matchups |
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During battles in the Clash of Legends: Machina Ex Deus, there are good and bad attack type matches. ・ Good Matchups In a good matchup, your unit will do 1.5X its normal damage against the enemy unit. Ex.) Magic units do 1.5 x damage to Melee units. ・ Bad Matchups In a bad matchup, your unit will do 0.5X its normal damage against the enemy unit. Ex.) Melee units do 0.5 x damage to Magic units!
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Skill Effects | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Arena skills will be activated during battles in the Clash of Legends: Machina Ex Deus event. The skill effects are as follows: Offensive Skills・Area Attack Deals damage to all enemy units on field. ・Poison Poisons the attacked enemy unit. Poisoned units will take damage each turn they make for a length of time. ・Slow All enemy units will be slowed. ・Knockback Knocks back the attacked enemy unit in the attack order bar. ・Attack Boost Raises the attack power of all friendly units on field after an attack.
・Double Attack Attacks twice in one turn. ・Triple Attack Attacks three times in one turn. ・Quad Attack Attacks four times in one turn. ・Penta Attack Attacks five times in one turn. ・Critical Shot Ignores any defensive skills to do critical damage to an enemy. ・Drain Attack Unit regains as HP any damage done to an enemy during its attack. ・Speed Order Speeds up all friendly units (for one round). ・Defense Order All friendly units on field take less damage when attacked for a time. ・Incinerate Burns the attacked enemy unit. Burned units will take damage every time a friendly unit attacks for a length of time.
・Backstab Does heavy damage to the enemy unit with the largest range. ・Nerve Strike Does heavy damage to an enemy while stunning and preventing it from using most skills for a length of time. ・Stone Breath Does no attack damage, but petrifies all enemy units, preventing them from attacking for a length of time.
・Snipe Inflicts heavy damage on unit with lowest maximum HP. ・Acid Rain Inflicts a poison-like state on multiple units. Affected units take damage whenever they attack for a set number of turns.
・Chain Lightning Deals damage to all enemy units on field, while stunning them for a length of time.
・Fire Storm Attacks and burns all enemy units on the field. Burned units will take damage every time a friendly unit attacks for a length of time.
・Blood Pact Deals greater damage to an enemy as the attacking unit's HP decreases.
・Stone Shot Deals damage while petrifying an enemy unit, preventing it from attacking for a length of time.
・Angelic Aura Removes certain skill effects(burn, poison, stun) from all friendly units, and blocks any further activations of those states from a number of turns. ・Gravity Pulse Decreases an enemy unit's remaining HP. The higher the enemy's remaining HP, the larger the decrease.
Defensive Skills・Iron Wall Offers a flat chance to completely nullify all damage when attacked this unit is attacked.
・Blink Whenever this unit receives damage from a melee unit, it has a set chance to nullify that damage and then slow the attacking unit for the battle.
Blink will not be activated by any other unit skill attacks. ・Riposte This unit has a set chance to inflict damage to any melee attacker that attacks it.
Riposte will not be activated by any other unit skill attacks.
New UnitsThe following units in TBD gave bonus BT points for victories in Machina Ex Deus event, as well as an increase in ATK power and HP during battles, when deployed as Battle Units:
Reward Units
RewardsTBD RewardsTBD can be spent to purchase a variety of rewards. TBD can be exchanged until TBD. Group Rank RewardsBased on rank as of TBD at 2:00am PST
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