User:Jarrbox
Contents |
About Me
Fanta IGN: Jarrbox |
KIK/Line: jarrbox |
Fanta ID: 61213012 |
---|
I occasionally edit the wiki, mostly putting in missing stats for units and monsters as well as updating the front page after every set of events.
I try to make sure event pages have accurate information on them and that nothing on the page is broken!
I can only do so much without any admin privileges though
Most of the time I'm just trying to help out Kittylitter with whatever needs to be done.
If you have any suggestions or would like to help out on the wiki, please don't hesitate to let me know!
Current Projects
- Clean up older unit pages (add missing stats, update tags, note if tradeable/untradeable, etc.)
- Add unit images to their respective artist pages
- Clean up older event pages (starting from The Fantasica Chronicles 54
- Update general event pages (Guild Battle, Dice Event, etc.)
Interesting Stuff About Me That No One Cares About |
---|
|
Selling/Trading
Here's an current list of cards that I'm selling. The "Price" column refers to pure (or).
I accept offers and can do bulk deals! Check out the "Wishlist" section down below to see what cards I'm looking for.
(Format inspired by Jrakeon)
Last Updated: 2/1/2018
Unit | Level | Asc | Price | Notes |
---|---|---|---|---|
Alhm |
240 | - | 24 | MLB Male |
Rock_Tortoise_10 |
1 | - | 38 | Awakened ryosios |
Shaldo |
1 | - | 20 | NOTES |
Mutsu |
240 | - | 30 | NOTES |
Kenzoku |
240 | - | PRICE | NOTES |
Kalm |
240 | - | PRICE | NOTES |
Earrach |
240 | - | 30 | NOTES |
Konohana |
240 | - | PRICE | NOTES |
Michahel |
240 | - | PRICE | NOTES |
Quentin |
164 | - | PRICE | NOTES |
Gogh |
240 | - | PRICE | NOTES |
Puss |
240 | - | PRICE | NOTES |
Claude_10 |
1 | - | PRICE | NOTES |
Ivory |
240 | - | PRICE | NOTES |
Quentin |
200 | - | PRICE | NOTES |
Unit | Level | Asc | Price | Notes |
---|---|---|---|---|
1 | - | |||
200 | - | |||
1 | - | |||
200 | - | |||
1 | - | |||
28 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
1 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
200 | - | |||
180 | - |
Unit | Level | Asc | Price | Notes |
---|---|---|---|---|
Peaches |
1 | - | PRICE | NOTES |
UNIT_NAME |
LEVEL | ASC | PRICE | NOTES |
UNIT_NAME |
LEVEL | ASC | PRICE | NOTES |
Monster | Rarity | Level | Price | Notes |
---|---|---|---|---|
MONSTER_NAME |
RARITY | LEVEL | PRICE | NOTES |
MONSTER_NAME |
RARITY | LEVEL | PRICE | NOTES |
MONSTER_NAME |
RARITY | LEVEL | PRICE | NOTES |
MONSTER_NAME |
RARITY | LEVEL | PRICE | NOTES |
Wishlist
Here's a list of cards that I want:
Still under construction
Collection
Here are all the cards that I will likely keep forever. However, if you're really eyeing one of them, I'm possibly open to offers maybe.
Still under construction
Notes About Wiki Stuff
General Rules/Formulas for Ascension
In general, the values for ascension have shown the following pattern:
- Atk: The ascension increment can be modeled by ASC_ATK = (MLB_ATK) / N, where N is a numerical constant related to the rarity of the unit and its Atk.
- Cost: Units with costs of 35, 25, 20, 15, 10, and 5(?) will decrease the cost by 1. Units with costs of 30 and 40 will decrease the cost by 2.
- Range: Range will always increase by 5.
- HP: The ascension increment can be modeled by ASC_HP = (MLB_HP) / M, where M is a numerical constant related to the rarity of the unit and its HP.
Table of Constant Values (N & M)
(This is still a work in progress lol)
The following constants have been found by sampling the ascension values of at least 5 different units whose values have already been confirmed via in-game ascension:
Rarity | Value of N | Value of M | Notes |
---|---|---|---|
11★ | 20 | 10 | Applies to both empowered and un-empowered forms. |
10★ | 20 | 10 | Applies to both empowered and un-empowered forms. |
9★ | 20 | 10 | |
8★ | ??? | ??? | |
7★ | ??? | ??? | |
6★ | ??? | ??? | |
5★ | ??? | ??? | |
4★ | ??? | ??? | |
3★ | ??? | ??? | |
2★ | ??? | ??? | |
1★ | ??? | ??? |
However, these patterns have NOT been rigorously tested and the formulas were derived from a very small sample size,
so don't take my word for it LOL so let me know if you find any exceptions to them.
EDIT: The 8★ formula doesn't really work because I think they changed how they did it at some point idk.
Finding Values from Ascended Units
Again a small sample size was used to test this but I'm pretty confident in it:
For ATK:
- 4th Ascended: X = Z / 1.20
- 3rd Ascended: X = Z / 1.15
- 2nd Ascended: X = Z / 1.10
- 1st Ascended: X = Z / 1.05
For HP:
- 4th Ascended: X = Z / 1.4
- 3rd Ascended: X = Z / 1.3
- 2nd Ascended: X = Z / 1.2
- 1st Ascended: X = Z / 1.1
Here's Me Showing My Work |
---|
It is possible to figure out the ascended values of units based on the promotional poster thing they have in the event rules and pack pages (for 10*s and 11*s). The page always displays the un-empowered Lv 260 stats first, then the 4th ascended Lv 260 empowered stats.
X / 20 = Y and Z = 4*Y + X where X is the MLB stat, Y is the ascension value, and Z is the MLB + 4th ascended stats from the new unit page.
Z = 4*(X/20) + X Z = (4/20)*X + X Z = (24/20)*X Z = 1.2*X
X = Z / 1.2
|