The Chemistry of Life
Start Date | 2016-08-29 |
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End Date | 2016-09-01 |
Event Type | Raising Event |
Event Cards |
Extreme Packs Season 69 Unlimited Challenger Packs 29 One Shot Packs 78 |
Preceded By |
Fiends in a Frenzy Crescent Moon Oath |
Followed By |
Monster Familiars 6 Duel on the Dance Floor |
Event Info
Help your Golem be the best she can be! You, alongside your monsters and allies, must help your Golem grow to her final form while protecting her from enemies!
Training during the event will take place in special, event-exclusive stages.
Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.
Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!
Training Bosses may also reward you with Philosopher Jelly(S), a special item used to nurture your growing Golem.
Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!
Also look out for Force of Nature and Stars 9 to get more BT Pts!
Event Schedule
The Chemistry of Life will take place during the times listed below:
Start: August 29, 2016 post-maintenance
End: September 1, 2016 at 2:00 am PST/PDT
- The above times may be subject to change without prior notice.
- Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
- You must have at least 1 BT Pt to be eligible for any rank reward.
- Golems can only be raised / evolved within the time period listed above.
Boss Units and Combat |
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In The Chemistry of Life, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Golem.
While there is a cost cap for your units, there are no limitations on which monsters you can use. In boss fights, your maximum hit points will vary depending on which monsters you have set in your team. Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points. Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units. There will also be times when your Ally's Golem will appear mid-battle to help out. This Golem's strength will depend largely on the strength of your monster team. Fighting boss units will cause you to incur a cooldown. You can use a Time Elixir at any time to instantly reset this cooldown. Tap a boss unit to view how much cooldown is remaining on that unit. Boss units you encounter in Training will gradually advance on your Golem. If they reach your Golem, the boss unit will disappear and you will lose BT Pts. You can tap boss units to check how much time it will take for them to reach your Golem. Defeat the boss to earn BT Pts and Philosopher Jelly(S). BT Pts will affect your ranking and Philosopher Jelly(S) is used to help nourish your Golem. The first person who initiates a fight with a given boss (i.e. the person who found the boss) will also receive a Discovery Bonus when the boss is defeated. The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.
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Bonus Units |
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Bonus units will offer certain bonuses when used in the A Hard Day's Knight event!
Including a bonus unit in your team will also increase your chances of meeting rare bosses. This bonus will be determined by the single, highest-rarity bonus unit on your team. All bonus units deployed in boss battles will have increased ATK. Rare bosses offer more attractive rewards than your standard bosses. The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss. NOTE: The amount of bonus ATK conferred by bonus units is directly tied to their level. It is recommended that players enhance their units to receive maximum benefits.
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Group Battles |
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If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.
You can hit the Request Help! button by tapping Group Battle on any boss that you've failed to defeat. Your request will be sent to a random selection of allies. You can only tap the Request Help! button once for each boss. If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button. Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple. Tap Join Fight to participate in the Group Battle. Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight. You can only have up to a total of 10 boss units active on your Check Battles screen at a single time. If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training. This includes bosses who have been defeated, but still have rewards left unclaimed.
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Guiding Golems |
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Tap your Golem to gain access to the EVO area of the event.
As you gain EVO Pts, a bar will fill up above the Golem indicating your current EVO progress.
If you do not have enough Philosopher Jelly(L), you will not be able to EVO your Golem. Philosopher Jelly(S) CANNOT be used at this stage of development.
After fully evolving a Golem, you will be granted a new one to raise again from scratch.
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New Units
New units introduced in Extreme Packs Season 69 gave bonuses:
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Extreme Packs Season 69 | |||||||||||
Norah |
10 | Missile | 30 | C | 175 | 280,744 | 297,429 | 260,375 | Slow, Berserk |
Extreme Packs Season 69 10★ Xi Ticket Exchange Untradeable | |
Hiselda |
9 | Melee | 30 | C | 130 | 0 | 0 | 0 | Area Attack, Fire Storm |
Extreme Packs Season 69 OP Unit Exchange 3 | |
Orson |
8 | Melee | 25 | D | 130 | 0 | 0 | 0 | Slow, Nerve Strike |
Extreme Packs Season 69 | |
Thanateia |
7 | Melee | 25 | B | 130 | 0 | 0 | 0 | Poison, Drain Attack |
Extreme Packs Season 69 | |
Amur |
6 | Magic | 20 | C | 175 | 86,110 | 66,435 | 74,578 | Knockback, Speed Order |
Standard Card Packs Added during The Chemistry of Life |
Reward Units
Unit | ★ | Type | C | S | R | Skill | Source | ||||
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Group Rank Rewards | |||||||||||
Crear |
10 | Magic | 30 | C | 150 | 260,901 | 271,139 | 302,587 | Slow, Hex |
The Chemistry of Life Group Rank Reward 1st - 50th 100 units awarded | |
Jekyl |
9 | Magic | 30 | C | 150 | 201,896 | 245,377 | 226,886 | Slow, Fire Storm |
The Chemistry of Life Group Rank Reward 1st - 250th 500 units awarded | |
Complete |
8 | Missile | 25 | C | 150 | 141,205 | 166,839 | 122,013 | Poison, Chain Lightning |
The Chemistry of Life Group Rank Reward 1st - 1,000th 2,000 units awarded | |
Fracaso |
7 | Magic | 25 | C | 150 | 107,354 | 86,291 | 119,627 | Slow, Speed Order |
The Chemistry of Life Group Rank Reward 1st - 2,500th 5,000 units awarded | |
Maugham |
6 | Magic | 20 | C | 150 | 76,290 | 86,110 | 63,080 | Knockback, Incinerate |
The Chemistry of Life Group Rank Reward 1st - 3,500th 7,000 units awarded | |
Bete |
5 | Missile | 10 | C | 150 | 31,200 | 35,325 | 24,575 | Knockback, Critical Shot |
The Chemistry of Life Goup Rank Reward 1st - 4,500th 9,000 units awarded | |
Evolution Rewards | |||||||||||
Effetto |
10 | Missile | 30 | C | 150 | 282,323 | 299,903 | 279,744 | Poison, Shadow Shackles |
The Chemistry of Life Final Evolution Reward Untradeable | |
Tiseur |
9 | Melee | 30 | B | 110 | 0 | 0 | 0 | Knockback, Blood Pact |
The Chemistry of Life Evolution Stage 5 Reward | |
Purin |
8 | Melee | 25 | C | 110 | 180,030 | 137,816 | 124,991 | Slow, Nerve Strike |
The Chemistry of Life Evolution Stage 4 Reward | |
Perfe |
7 | Magic | 20 | C | 150 | 87,541 | 96,454 | 114,325 | Poison, Stone Breath |
The Chemistry of Life Evolution Stage 3 Reward | |
Parte |
6 | Melee | 15 | C | 150 | 75,310 | 64,185 | 53,190 | Knockback, Quad Attack |
The Chemistry of Life Evolution Stage 2 Reward | |
Sereia |
5 | Magic | 15 | C | 150 | 24,725 | 30,800 | 32,350 | Slow, Defense Order |
The Chemistry of Life Evolution Stage 1 Reward | |
BT Point Rewards | |||||||||||
Hyde |
9 | Melee | 30 | C | 130 | 250,012 | 176,894 | 172,274 | Knockback, Penta Attack |
The Chemistry of Life 10,000,000 BT Point Reward | |
Special Rewards | |||||||||||
Jekyl_&_Hyde |
10 | Melee | 30 | B | 130 | 311,482 | 275,270 | 253,217 | Knockback, Bale Storm |
The Chemistry of Life Rewarded for obtaining both Jekyl and Hyde Untradeable |
Sprite Evolution
Unit | ★ | Type | C | S | R | Skill | Source | Evolution Stage |
Points to Evolve |
Philosopher Jelly to Evolve | ||||
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Bete |
5 | Missile | 10 | C | 150 | 31,200 | 35,325 | 24,575 | Knockback, Critical Shot |
The Chemistry of Life Goup Rank Reward 1st - 4,500th 9,000 units awarded |
Starter | 10,000 | 10 | |
Sereia |
5 | Magic | 15 | C | 150 | 24,725 | 30,800 | 32,350 | Slow, Defense Order |
The Chemistry of Life Evolution Stage 1 Reward |
1 | 50,000 | 20 | |
Parte |
6 | Melee | 15 | C | 150 | 75,310 | 64,185 | 53,190 | Knockback, Quad Attack |
The Chemistry of Life Evolution Stage 2 Reward |
2 | 100,000 | TBD | |
Perfe |
7 | Magic | 20 | C | 150 | 87,541 | 96,454 | 114,325 | Poison, Stone Breath |
The Chemistry of Life Evolution Stage 3 Reward |
3 | TBD | TBD | |
Purin |
8 | Melee | 25 | C | 110 | 180,030 | 137,816 | 124,991 | Slow, Nerve Strike |
The Chemistry of Life Evolution Stage 4 Reward |
4 | TBD | TBD | |
Tiseur |
9 | Melee | 30 | B | 110 | 0 | 0 | 0 | Knockback, Blood Pact |
The Chemistry of Life Evolution Stage 5 Reward |
5 | TBD | TBD | |
Effetto |
10 | Missile | 30 | C | 150 | 282,323 | 299,903 | 279,744 | Poison, Shadow Shackles |
The Chemistry of Life Final Evolution Reward Untradeable |
6 | Final | Final |
- Philosopher Jelly amount doubles, each time you Receive Reward and restart.
- Points to Evolve also doubles, each time you Receive Reward and restart.
Rewards
Training Stage Rewards are determined at random.
Rank Rewards
Based on rank as of September 1, 2016 at 2:00am PST
Players that ranked through 4,500th were also rewarded with 3 x TBD.
Rank | 10★ |
9★ |
8★ |
7★ |
6★ |
6★ |
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1st | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Crazy Person Inside Get a Life or Two Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 20 | Ichor x 30 | 10★ Xi Ticket x 3 | Aerora x 4 | |||
2nd - 3rd | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Get a Life or Two Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 17 | Ichor x 27 | 10★ Xi Ticket x 2 | Aerora x 3 | |||
4th - 6th | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Get a Life or Two Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 15 | Ichor x 25 | 10★ Xi Ticket x 2 | Aerora x 2 | |||
7th - 10th | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 12 | Ichor x 20 | 10★ Xi Ticket x 1 | Aerora x 1 | |||
11th - 20th | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 10 | Ichor x 15 | 10★ Xi Ticket x 1 | ||||
21st - 35th | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 7 | Ichor x 10 | 10★ Xi Ticket x 1 | ||||
36th - 50th | Crear | Jekyl | Complete | Fracaso | Maugham | Bete | Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 5 | Ichor x 9 | 10★ Xi Ticket x 1 | ||||
51st - 70th | Jekyl | Complete | Fracaso | Maugham | Bete | Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 4 | Ichor x 7 | 10★ Xi Ticket x 1 | |||||
71st - 100th | Jekyl | Complete | Fracaso | Maugham | Bete | Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 3 | Ichor x 5 | Soma x 15 | |||||
101st - 150th | Jekyl | Complete | Fracaso | Maugham | Bete | Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 1 | Ichor x 3 | Soma x 10 | |||||
151st - 250th | Jekyl | Complete | Fracaso | Maugham | Bete | Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Ichor x 1 | Soma x 5 | ||||||
251st - 500th | Complete | Fracaso | Maugham | Bete | Bad Alchemistry I Promise I'm Normal |
Soma x 3 | ||||||||
501st - 1,000th | Complete | Fracaso | Maugham | Bete | Bad Alchemistry I Promise I'm Normal |
Soma x 1 | Ambrosia x 10 | |||||||
1,001st - 1,500th | Fracaso | Maugham | Bete | I Promise I'm Normal | Soma x 1 | Ambrosia x 5 | ||||||||
1,501st - 2,500th | Fracaso | Maugham | Bete | Soma x 1 | Ambrosia x 3 | |||||||||
2,501st - 3,500th | Maugham | Bete | Soma x 1 | Ambrosia x 1 | ||||||||||
3,501st - 4,500th | Bete | Time Elixir(P) x1 | ||||||||||||
No rewards past rank 6,000th |