Event Info
Help your Golem be the best she can be! You, alongside your monsters and allies, must help your Golem grow to her final form while protecting her from enemies!
Training during the event will take place in special, event-exclusive stages.
Throughout each stage, you'll encounter a variety of bosses at random. Defeat them to earn BT Pts.
Earn BT Pts to qualify for top rank spots! Higher rankings mean better prizes!
Training Bosses may also reward you with Philosopher Jelly(S), a special item used to nurture your growing Golem.
Finally, you can also earn Victory Rewards depending on the number of bosses you defeat. Good luck!
Also look out for Force of Nature and Stars 9 to get more BT Pts!
Event Schedule
The Chemistry of Life will take place during the times listed below:
Start: August 29, 2016 post-maintenance
End: September 1, 2016 at 2:00 am PST/PDT
- The above times may be subject to change without prior notice.
- Go to the BT Pt Rankings page after the event has finished to confirm your final ranking and press Receive to have your ranking rewards sent to your Inbox.
- You must have at least 1 BT Pt to be eligible for any rank reward.
- Golems can only be raised / evolved within the time period listed above.
[Expand] Boss Units and Combat
|
In The Chemistry of Life, you'll assemble a team of 4 units and 4 monsters to do battle with enemies intent on harming your Golem.
While there is a cost cap for your units, there are no limitations on which monsters you can use.
In boss fights, your maximum hit points will vary depending on which monsters you have set in your team.
Specifically, the size, level, and rarity of your monsters will all affect your maximum hit points.
Press the Auto Build button and you will automatically form two teams using your highest-level monsters and units.
There will also be times when your Ally's Golem will appear mid-battle to help out.
This Golem's strength will depend largely on the strength of your monster team.
Fighting boss units will cause you to incur a cooldown.
You can use a Time Elixir at any time to instantly reset this cooldown.
Tap a boss unit to view how much cooldown is remaining on that unit.
Boss units you encounter in Training will gradually advance on your Golem.
If they reach your Golem, the boss unit will disappear and you will lose BT Pts.
You can tap boss units to check how much time it will take for them to reach your Golem.
Defeat the boss to earn BT Pts and Philosopher Jelly(S). BT Pts will affect your ranking and Philosopher Jelly(S) is used to help nourish your Golem.
The first person who initiates a fight with a given boss (i.e. the person who found the boss) will also receive a Discovery Bonus when the boss is defeated.
The person who inflicts the most damage during the boss fight will receive an MVP Bonus after the boss has been defeated.
- Arena / Player skills will not activate during Boss Unit battles.
- You cannot battle a boss unit that has already reached your Golem.
- Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **
|
[Expand] Bonus Units
|
Bonus units will offer certain bonuses when used in the A Hard Day's Knight event!
Including a bonus unit in your team will also increase your chances of meeting rare bosses.
This bonus will be determined by the single, highest-rarity bonus unit on your team.
All bonus units deployed in boss battles will have increased ATK.
Rare bosses offer more attractive rewards than your standard bosses.
The higher the rarity of the bonus unit, the larger the increase in your chances of meeting a rare boss.
NOTE: The amount of bonus ATK conferred by bonus units is directly tied to their level. It is recommended that players enhance their units to receive maximum benefits.
- Additions may be made to this list without prior notice.
- 9★s and 10★s cannot be traded.
- Bonus units cannot be traded during the event.
- Bonuses only active during the A Hard Day's Knight event.
|
[Expand] Group Battles
|
If you fail to defeat a boss unit the first time you engage them, you can invite your allies to participate in a Group Battle.
You can hit the Request Help! button by tapping Group Battle on any boss that you've failed to defeat.
Your request will be sent to a random selection of allies.
You can only tap the Request Help! button once for each boss.
If you have bosses present on the Check Battles screen, you may see a red ! mark appear on the Edit / Fight button.
Here you can check if you have any requests for help from your allies. Any boss monsters your allies have discovered will appear in purple.
Tap Join Fight to participate in the Group Battle.
Once a boss has been defeated in this fashion, you can tap the Receive Reward button to receive the spoils of your fight.
You can only have up to a total of 10 boss units active on your Check Battles screen at a single time.
If you have already reached 10 active boss units, you will no longer receive requests for help from your allies, nor will you encounter any other bosses in training.
This includes bosses who have been defeated, but still have rewards left unclaimed.
- Be careful when using Time Elixirs to re-engage bosses during cooldown. You may find that the boss has already been defeated by another player. **
- You will not lose any BT Pts for enemies reaching your allies' Knights.
|
[Expand] Philosopher Jellies
|
Philosopher Jelly(S) and Philosopher Jelly(L) are special event-exclusive items that you can use to nurture your Golem into a more powerful unit!
You can sometimes get Philosopher Jelly(S) by defeating training bosses.
You nurture Golems primarily by giving them gifts like Philosopher Jelly(S), Luna, items, or unit cards.
While you can substitute Philosopher Jelly(L) for these items, please keep in mind that you will NEED Philosopher Jelly(L) to give your Golem the final push it needs to change forms.
Philosopher Jelly(L) comes bundled with some card pack purchases.
- Philosopher Jelly(S) and Philosopher Jelly(L) will not be used in any future events and may even be reset after the event has concluded.
|
[Expand] Guiding Golems
|
Tap your Golem to gain access to the EVO area of the event.
Here you will give your Golem Luna, items, and cards to nurture them into a more advanced form.
Tap on the Luna, Item, Card icons to convert those items to EVO Pts.
As you gain EVO Pts, a bar will fill up above the Golem indicating your current EVO progress.
Once the EVO Progress gauge has been filled, you will need to give your Golem a number of Philosopher Jelly(L) to EVO her to her next form.
If you do not have enough Philosopher Jelly(L), you will not be able to EVO your Golem. Philosopher Jelly(S) CANNOT be used at this stage of development.
Once you have evolved a Golem in this fashion, you can press the Receive Golem button to stop the EVO process and receive your Golem.
After fully evolving a Golem, you will be granted a new one to raise again from scratch.
- Any excess EVO Pts gained when EVOing the Golem will be discarded.
- Once you have received a Golem, your Golem will arrive in her default, starting state. You will need to evolve your Golem again for her to change.
- 6★ Mina, Legendary Storyteller will grant fewer EVO Pts than other 6★s when given to Golems.
- The number of EVO Pts and Philosopher Jelly(L) needed to EVO your Golem will increase incrementally starting with your second Golem.
- You can tap the Receive Golem button after the event has finished, but you won't be able to give items or EVO her any more than her current state.
|
New Units
New units introduced in Extreme Packs Season 69 gave bonuses:
Extreme Packs Season 69
|
|
 Norah
|
10
|
Missile
|
30
|
C
|
175
|
280,744
|
297,429
|
260,375
|
Slow, Berserk
|
Extreme Packs Season 69
10★ Xi Ticket Exchange Untradeable
|
|
 Hiselda
|
9
|
Melee
|
30
|
C
|
130
|
0
|
0
|
0
|
Area Attack, Fire Storm
|
Extreme Packs Season 69 OP Unit Exchange 3
|
|
 Orson
|
8
|
Melee
|
25
|
D
|
130
|
0
|
0
|
0
|
Slow, Nerve Strike
|
Extreme Packs Season 69
|
|
 Thanateia
|
7
|
Melee
|
25
|
B
|
130
|
0
|
0
|
0
|
Poison, Drain Attack
|
Extreme Packs Season 69
|
|
 Amur
|
6
|
Magic
|
20
|
C
|
175
|
86,110
|
66,435
|
74,578
|
Knockback, Speed Order
|
Standard Card Packs Added during The Chemistry of Life
|
Reward Units
Group Rank Rewards
|
|
 Crear
|
10
|
Magic
|
30
|
C
|
150
|
260,901
|
271,139
|
302,587
|
Slow, Hex
|
The Chemistry of Life Group Rank Reward 1st - 50th 100 units awarded
|
|
 Jekyl
|
9
|
Magic
|
30
|
C
|
150
|
201,896
|
245,377
|
226,886
|
Slow, Fire Storm
|
The Chemistry of Life Group Rank Reward 1st - 250th 500 units awarded
|
|
 Complete
|
8
|
Missile
|
25
|
C
|
150
|
141,205
|
166,839
|
122,013
|
Poison, Chain Lightning
|
The Chemistry of Life Group Rank Reward 1st - 1,000th 2,000 units awarded
|
|
 Fracaso
|
7
|
Magic
|
25
|
C
|
150
|
107,354
|
86,291
|
119,627
|
Slow, Speed Order
|
The Chemistry of Life Group Rank Reward 1st - 2,500th 5,000 units awarded
|
|
 Maugham
|
6
|
Magic
|
20
|
C
|
150
|
76,290
|
86,110
|
63,080
|
Knockback, Incinerate
|
The Chemistry of Life Group Rank Reward 1st - 3,500th 7,000 units awarded
|
|
 Bete
|
5
|
Missile
|
10
|
C
|
150
|
31,200
|
35,325
|
24,575
|
Knockback, Critical Shot
|
The Chemistry of Life Goup Rank Reward 1st - 4,500th 9,000 units awarded
|
Evolution Rewards
|
|
 Effetto
|
10
|
Missile
|
30
|
C
|
150
|
282,323
|
299,903
|
279,744
|
Poison, Shadow Shackles
|
The Chemistry of Life Final Evolution Reward Untradeable
|
|
 Tiseur
|
9
|
Melee
|
30
|
B
|
110
|
0
|
0
|
0
|
Knockback, Blood Pact
|
The Chemistry of Life Evolution Stage 5 Reward
|
|
 Purin
|
8
|
Melee
|
25
|
C
|
110
|
180,030
|
137,816
|
124,991
|
Slow, Nerve Strike
|
The Chemistry of Life Evolution Stage 4 Reward
|
|
 Perfe
|
7
|
Magic
|
20
|
C
|
150
|
87,541
|
96,454
|
114,325
|
Poison, Stone Breath
|
The Chemistry of Life Evolution Stage 3 Reward
|
|
 Parte
|
6
|
Melee
|
15
|
C
|
150
|
75,310
|
64,185
|
53,190
|
Knockback, Quad Attack
|
The Chemistry of Life Evolution Stage 2 Reward
|
|
 Sereia
|
5
|
Magic
|
15
|
C
|
150
|
24,725
|
30,800
|
32,350
|
Slow, Defense Order
|
The Chemistry of Life Evolution Stage 1 Reward
|
BT Point Rewards
|
|
 Hyde
|
9
|
Melee
|
30
|
C
|
130
|
250,012
|
176,894
|
172,274
|
Knockback, Penta Attack
|
The Chemistry of Life 10,000,000 BT Point Reward
|
Special Rewards
|
|
 Jekyl_&_Hyde
|
10
|
Melee
|
30
|
B
|
130
|
311,482
|
275,270
|
253,217
|
Knockback, Bale Storm
|
The Chemistry of Life Rewarded for obtaining both Jekyl and Hyde Untradeable
|
Sprite Evolution
|
 Bete
|
5
|
Missile
|
10
|
C
|
150
|
31,200
|
35,325
|
24,575
|
Knockback, Critical Shot
|
The Chemistry of Life Goup Rank Reward 1st - 4,500th 9,000 units awarded |
Starter |
10,000 |
10
|
|
 Sereia
|
5
|
Magic
|
15
|
C
|
150
|
24,725
|
30,800
|
32,350
|
Slow, Defense Order
|
The Chemistry of Life Evolution Stage 1 Reward |
1 |
50,000 |
20
|
|
 Parte
|
6
|
Melee
|
15
|
C
|
150
|
75,310
|
64,185
|
53,190
|
Knockback, Quad Attack
|
The Chemistry of Life Evolution Stage 2 Reward |
2 |
100,000 |
35
|
|
 Perfe
|
7
|
Magic
|
20
|
C
|
150
|
87,541
|
96,454
|
114,325
|
Poison, Stone Breath
|
The Chemistry of Life Evolution Stage 3 Reward |
3 |
200,000 |
55
|
|
 Purin
|
8
|
Melee
|
25
|
C
|
110
|
180,030
|
137,816
|
124,991
|
Slow, Nerve Strike
|
The Chemistry of Life Evolution Stage 4 Reward |
4 |
TBD |
TBD
|
|
 Tiseur
|
9
|
Melee
|
30
|
B
|
110
|
0
|
0
|
0
|
Knockback, Blood Pact
|
The Chemistry of Life Evolution Stage 5 Reward |
5 |
TBD |
TBD
|
|
 Effetto
|
10
|
Missile
|
30
|
C
|
150
|
282,323
|
299,903
|
279,744
|
Poison, Shadow Shackles
|
The Chemistry of Life Final Evolution Reward Untradeable |
6 |
Final |
Final
|
- Philosopher Jelly amount doubles, each time you Receive Reward and restart.
- Points to Evolve also doubles, each time you Receive Reward and restart.
Rewards
Training Stage Rewards are determined at random.
Rank Rewards
Based on rank as of September 1, 2016 at 2:00am PST
Players that ranked through 4,500th were also rewarded with 3 x
TBD.
Rank |
 10★ |
 9★ |
 8★ |
 7★ |
 6★ |
 6★ |
 |
 |
 |
 |
 |
 |
 |

|
1st |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Crazy Person Inside Get a Life or Two Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 20 |
Ichor x 30 |
|
|
10★ Xi Ticket x 3 |
Aerora x 4 |
|
2nd - 3rd |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Get a Life or Two Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 17 |
Ichor x 27 |
|
|
10★ Xi Ticket x 2 |
Aerora x 3 |
|
4th - 6th |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Get a Life or Two Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 15 |
Ichor x 25 |
|
|
10★ Xi Ticket x 2 |
Aerora x 2 |
|
7th - 10th |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 12 |
Ichor x 20 |
|
|
10★ Xi Ticket x 1 |
Aerora x 1 |
|
11th - 20th |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 10 |
Ichor x 15 |
|
|
10★ Xi Ticket x 1 |
|
|
21st - 35th |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Making Friends Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 7 |
Ichor x 10 |
|
|
10★ Xi Ticket x 1 |
|
|
36th - 50th |
Crear |
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 5 |
Ichor x 9 |
|
|
10★ Xi Ticket x 1 |
|
|
51st - 70th |
|
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 4 |
Ichor x 7 |
|
|
10★ Xi Ticket x 1 |
|
|
71st - 100th |
|
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 3 |
Ichor x 5 |
Soma x 15 |
|
|
|
|
101st - 150th |
|
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Hyde & Seek Bad Alchemistry I Promise I'm Normal |
Aurora Essence x 1 |
Ichor x 3 |
Soma x 10 |
|
|
|
|
151st - 250th |
|
Jekyl |
Complete |
Fracaso |
Maugham |
Bete |
Hyde & Seek Bad Alchemistry I Promise I'm Normal |
|
Ichor x 1 |
Soma x 5 |
|
|
|
|
251st - 500th |
|
|
Complete |
Fracaso |
Maugham |
Bete |
Bad Alchemistry I Promise I'm Normal |
|
|
Soma x 3 |
|
|
|
|
501st - 1,000th |
|
|
Complete |
Fracaso |
Maugham |
Bete |
Bad Alchemistry I Promise I'm Normal |
|
|
Soma x 1 |
Ambrosia x 10 |
|
|
|
1,001st - 1,500th |
|
|
|
Fracaso |
Maugham |
Bete |
I Promise I'm Normal |
|
|
Soma x 1 |
Ambrosia x 5 |
|
|
|
1,501st - 2,500th |
|
|
|
Fracaso |
Maugham |
Bete |
|
|
|
Soma x 1 |
Ambrosia x 3 |
|
|
|
2,501st - 3,500th |
|
|
|
|
Maugham |
Bete |
|
|
|
Soma x 1 |
Ambrosia x 1 |
|
|
|
3,501st - 4,500th |
|
|
|
|
|
Bete |
|
|
|
|
|
|
|
Time Elixir(P) x1
|
No rewards past rank 6,000th
|
Event Rankings
Group A Rank 1 to 10
Rank |
Player |
BT
|
1st |
Tsunjin |
104,885,579
|
2nd |
Lucifarx |
84,759,253
|
3rd |
Skullypower |
56,977,790
|
4th |
onewcsho |
56,132,830
|
5th |
garion-fi |
46,280,100
|
6th |
ShinyDanmaku |
45,016,840
|
7th |
khandanysss |
39,624,049
|
8th |
ageofishtaria10 |
34,946,513
|
9th |
phanoowats |
33,045,280
|
10th |
huamanlingwu |
32,021,031
|
|
Group B Rank 1 to 10
Rank |
Player |
BT
|
1st |
Musics4Life |
68,136,540
|
2nd |
Pitayoot |
53,772,440
|
3rd |
ichigoxstr1 |
53,322,994
|
4th |
vanmingyue |
48,380,002
|
5th |
jluwenaz |
37,112,936
|
6th |
tontiamigurum |
36,214,647
|
7th |
Wistyfoo |
34,694,388
|
8th |
xbenderx64 |
33,775,708
|
9th |
pickazus |
30,678,353
|
10th |
ICXP |
30,209,843
|
|